linaro_swr: A generic build target using software rendering
linaro_swr is an attempt to prepare a generic arm64 build
target booting with software rendering support SwANGLE
i.e. GLES implementation (ANGLE) on top of SwiftShader’s
vulkan (Pastel) implementation.
Though it is developed and tested for Qcom target devices
for now, but the plan is to make it generic enough to boot
on any generic arm64 device.
Change-Id: I135b4d2148330368ff298cb5d4bd290a67a94422
Signed-off-by: Amit Pundir <amit.pundir@linaro.org>
diff --git a/Android.mk b/Android.mk
index d1957d6..c2b86c7 100644
--- a/Android.mk
+++ b/Android.mk
@@ -20,7 +20,7 @@
# to only building on ARM if they include assembly. Individual makefiles
# are responsible for having their own logic, for fine-grained control.
-ifneq ($(filter db845c rb5, $(TARGET_BOARD_PLATFORM)),)
+ifneq ($(filter db845c rb5 linaro_swr, $(TARGET_BOARD_PLATFORM)),)
LOCAL_PATH := $(call my-dir)