/*++ | |
Copyright (c) 2006, Intel Corporation. All rights reserved.<BR> | |
This program and the accompanying materials | |
are licensed and made available under the terms and conditions of the BSD License | |
which accompanies this distribution. The full text of the license may be found at | |
http://opensource.org/licenses/bsd-license.php | |
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, | |
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. | |
Module Name: | |
VesaBiosExtensions.h | |
Abstract: | |
Revision History | |
--*/ | |
#ifndef _VESA_BIOS_EXTENSIONS_H | |
#define _VESA_BIOS_EXTENSIONS_H | |
// | |
// Turn on byte packing of data structures | |
// | |
#pragma pack(1) | |
// | |
// VESA BIOS Extensions status codes | |
// | |
#define VESA_BIOS_EXTENSIONS_STATUS_SUCCESS 0x004f | |
// | |
// VESA BIOS Extensions Services | |
// | |
#define VESA_BIOS_EXTENSIONS_RETURN_CONTROLLER_INFORMATION 0x4f00 | |
/*++ | |
Routine Description: | |
Function 00 : Return Controller Information | |
Arguments: | |
Inputs: | |
AX = 0x4f00 | |
ES:DI = Pointer to buffer to place VESA_BIOS_EXTENSIONS_INFORMATION_BLOCK structure | |
Outputs: | |
AX = Return Status | |
--*/ | |
#define VESA_BIOS_EXTENSIONS_RETURN_MODE_INFORMATION 0x4f01 | |
/*++ | |
Routine Description: | |
Function 01 : Return Mode Information | |
Arguments: | |
Inputs: | |
AX = 0x4f01 | |
CX = Mode Number | |
ES:DI = Pointer to buffer to place VESA_BIOS_EXTENSIONS_MODE_INFORMATION_BLOCK structure | |
Outputs: | |
AX = Return Status | |
--*/ | |
#define VESA_BIOS_EXTENSIONS_SET_MODE 0x4f02 | |
/*++ | |
Routine Description: | |
Function 02 : Set Mode | |
Arguments: | |
Inputs: | |
AX = 0x4f02 | |
BX = Desired mode to set | |
D0-D8 = Mode Number | |
D9-D10 = Reserved (must be 0) | |
D11 = 0 - Use current default refresh rate | |
= 1 - Use user specfieid CRTC values for refresh rate | |
D12-D13 = Reserved (must be 0) | |
D14 = 0 - Use windowed frame buffer model | |
= 1 - Use linear/flat frame buffer model | |
D15 = 0 - Clear display memory | |
= 1 - Don't clear display memory | |
ES:DI = Pointer to buffer to the VESA_BIOS_EXTENSIONS_CRTC_INFORMATION_BLOCK structure | |
Outputs: | |
AX = Return Status | |
--*/ | |
#define VESA_BIOS_EXTENSIONS_RETURN_CURRENT_MODE 0x4f03 | |
/*++ | |
Routine Description: | |
Function 03 : Return Current Mode | |
Arguments: | |
Inputs: | |
AX = 0x4f03 | |
Outputs: | |
AX = Return Status | |
BX = Current mode | |
D0-D13 = Mode Number | |
D14 = 0 - Windowed frame buffer model | |
= 1 - Linear/flat frame buffer model | |
D15 = 0 - Memory cleared at last mode set | |
= 1 - Memory not cleared at last mode set | |
--*/ | |
#define VESA_BIOS_EXTENSIONS_SAVE_RESTORE_STATE 0x4f04 | |
/*++ | |
Routine Description: | |
Function 04 : Save/Restore State | |
Arguments: | |
Inputs: | |
AX = 0x4f03 | |
DL = 0x00 - Return Save/Restore State buffer size | |
= 0x01 - Save State | |
= 0x02 - Restore State | |
CX = Requested Status | |
D0 = Save/Restore controller hardware state | |
D1 = Save/Restore BIOS data state | |
D2 = Save/Restore DAC state | |
D3 = Save/Restore Regsiter state | |
ES:BX = Pointer to buffer if DL=1 or DL=2 | |
Outputs: | |
AX = Return Status | |
BX = Number of 64 byte blocks to hold the state buffer if DL=0 | |
--*/ | |
#define VESA_BIOS_EXTENSIONS_EDID 0x4f15 | |
/*++ | |
Routine Description: | |
Function 15 : implement VBE/DDC service | |
Arguments: | |
Inputs: | |
AX = 0x4f15 | |
BL = 0x00 - Report VBE/DDC Capabilities | |
CX = 0x00 - Controller unit number (00 = primary controller) | |
ES:DI = Null pointer, must be 0:0 in version 1.0 | |
Outputs: | |
AX = Return Status | |
BH = Approx. time in seconds, rounded up, to transfer one EDID block(128 bytes) | |
BL = DDC level supported | |
D0 = 0 DDC1 not supported | |
= 1 DDC1 supported | |
D1 = 0 DDC2 not supported | |
= 1 DDC2 supported | |
D2 = 0 Screen not blanked during data transfer | |
= 1 Screen blanked during data transfer | |
Inputs: | |
AX = 0x4f15 | |
BL = 0x01 - Read EDID | |
CX = 0x00 - Controller unit number (00 = primary controller) | |
DX = 0x00 - EDID block number | |
ES:DI = Pointer to buffer in which the EDID block is returned | |
Outputs: | |
AX = Return Status | |
--*/ | |
// | |
// Timing data from EDID data block | |
// | |
#define VESA_BIOS_EXTENSIONS_EDID_BLOCK_SIZE 128 | |
#define VESA_BIOS_EXTENSIONS_EDID_ESTABLISHED_TIMING_MAX_NUMBER 17 | |
typedef struct { | |
UINT16 HorizontalResolution; | |
UINT16 VerticalResolution; | |
UINT16 RefreshRate; | |
} VESA_BIOS_EXTENSIONS_EDID_TIMING; | |
typedef struct { | |
UINT32 ValidNumber; | |
UINT32 Key[VESA_BIOS_EXTENSIONS_EDID_ESTABLISHED_TIMING_MAX_NUMBER]; | |
} VESA_BIOS_EXTENSIONS_VALID_EDID_TIMING; | |
typedef struct { | |
UINT8 Header[8]; //EDID header "00 FF FF FF FF FF FF 00" | |
UINT16 ManufactureName; //EISA 3-character ID | |
UINT16 ProductCode; //Vendor assigned code | |
UINT32 SerialNumber; //32-bit serial number | |
UINT8 WeekOfManufacture; //Week number | |
UINT8 YearOfManufacture; //Year | |
UINT8 EdidVersion; //EDID Structure Version | |
UINT8 EdidRevision; //EDID Structure Revision | |
UINT8 VideoInputDefinition; | |
UINT8 MaxHorizontalImageSize; //cm | |
UINT8 MaxVerticalImageSize; //cm | |
UINT8 DisplayTransferCharacteristic; | |
UINT8 FeatureSupport; | |
UINT8 RedGreenLowBits; //Rx1 Rx0 Ry1 Ry0 Gx1 Gx0 Gy1Gy0 | |
UINT8 BlueWhiteLowBits; //Bx1 Bx0 By1 By0 Wx1 Wx0 Wy1 Wy0 | |
UINT8 RedX; //Red-x Bits 9 - 2 | |
UINT8 RedY; //Red-y Bits 9 - 2 | |
UINT8 GreenX; //Green-x Bits 9 - 2 | |
UINT8 GreenY; //Green-y Bits 9 - 2 | |
UINT8 BlueX; //Blue-x Bits 9 - 2 | |
UINT8 BlueY; //Blue-y Bits 9 - 2 | |
UINT8 WhiteX; //White-x Bits 9 - 2 | |
UINT8 WhiteY; //White-x Bits 9 - 2 | |
UINT8 EstablishedTimings[3]; | |
UINT8 StandardTimingIdentification[16]; | |
UINT8 DetailedTimingDescriptions[72]; | |
UINT8 ExtensionFlag; //Number of (optional) 128-byte EDID extension blocks to follow | |
UINT8 Checksum; | |
} VESA_BIOS_EXTENSIONS_EDID_DATA_BLOCK; | |
// | |
// Super VGA Information Block | |
// | |
typedef struct { | |
UINT32 VESASignature; // 'VESA' 4 byte signature | |
UINT16 VESAVersion; // VBE version number | |
UINT32 OEMStringPtr; // Pointer to OEM string | |
UINT32 Capabilities; // Capabilities of video card | |
UINT32 VideoModePtr; // Pointer to an array of 16-bit supported modes values terminated by 0xFFFF | |
UINT16 TotalMemory; // Number of 64kb memory blocks | |
UINT16 OemSoftwareRev; // VBE implementation Software revision | |
UINT32 OemVendorNamePtr; // VbeFarPtr to Vendor Name String | |
UINT32 OemProductNamePtr; // VbeFarPtr to Product Name String | |
UINT32 OemProductRevPtr; // VbeFarPtr to Product Revision String | |
UINT8 Reserved[222]; // Reserved for VBE implementation scratch area | |
UINT8 OemData[256]; // Data area for OEM strings. Pad to 512 byte block size | |
} VESA_BIOS_EXTENSIONS_INFORMATION_BLOCK; | |
// | |
// Super VGA Information Block VESASignature values | |
// | |
#define VESA_BIOS_EXTENSIONS_VESA_SIGNATURE SIGNATURE_32 ('V', 'E', 'S', 'A') | |
#define VESA_BIOS_EXTENSIONS_VBE2_SIGNATURE SIGNATURE_32 ('V', 'B', 'E', '2') | |
// | |
// Super VGA Information Block VESAVersion values | |
// | |
#define VESA_BIOS_EXTENSIONS_VERSION_1_2 0x0102 | |
#define VESA_BIOS_EXTENSIONS_VERSION_2_0 0x0200 | |
#define VESA_BIOS_EXTENSIONS_VERSION_3_0 0x0300 | |
// | |
// Super VGA Information Block Capabilities field bit defintions | |
// | |
#define VESA_BIOS_EXTENSIONS_CAPABILITY_8_BIT_DAC 0x01 // 0: DAC width is fixed at 6 bits/color | |
// 1: DAC width switchable to 8 bits/color | |
// | |
#define VESA_BIOS_EXTENSIONS_CAPABILITY_NOT_VGA 0x02 // 0: Controller is VGA compatible | |
// 1: Controller is not VGA compatible | |
// | |
#define VESA_BIOS_EXTENSIONS_CAPABILITY_NOT_NORMAL_RAMDAC 0x04 // 0: Normal RAMDAC operation | |
// 1: Use blank bit in function 9 to program RAMDAC | |
// | |
#define VESA_BIOS_EXTENSIONS_CAPABILITY_STEREOSCOPIC 0x08 // 0: No hardware stereoscopic signal support | |
// 1: Hardware stereoscopic signal support | |
// | |
#define VESA_BIOS_EXTENSIONS_CAPABILITY_VESA_EVC 0x10 // 0: Stero signaling supported via external VESA stereo connector | |
// 1: Stero signaling supported via VESA EVC connector | |
// | |
// Super VGA mode number bite field definitions | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_NUMBER_VESA 0x0100 // 0: Not a VESA defined VBE mode | |
// 1: A VESA defined VBE mode | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_NUMBER_REFRESH_CONTROL_USER 0x0800 // 0: Use current BIOS default referesh rate | |
// 1: Use the user specified CRTC values for refresh rate | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_NUMBER_LINEAR_FRAME_BUFFER 0x4000 // 0: Use a banked/windowed frame buffer | |
// 1: Use a linear/flat frame buffer | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_NUMBER_PRESERVE_MEMORY 0x8000 // 0: Clear display memory | |
// 1: Preseve display memory | |
// | |
// Super VGA Information Block mode list terminator value | |
// | |
#define VESA_BIOS_EXTENSIONS_END_OF_MODE_LIST 0xffff | |
// | |
// Window Function | |
// | |
typedef | |
VOID | |
(*VESA_BIOS_EXTENSIONS_WINDOW_FUNCTION) ( | |
VOID | |
); | |
// | |
// Super VGA Mode Information Block | |
// | |
typedef struct { | |
// | |
// Manadory fields for all VESA Bios Extensions revisions | |
// | |
UINT16 ModeAttributes; // Mode attributes | |
UINT8 WinAAttributes; // Window A attributes | |
UINT8 WinBAttributes; // Window B attributes | |
UINT16 WinGranularity; // Window granularity in k | |
UINT16 WinSize; // Window size in k | |
UINT16 WinASegment; // Window A segment | |
UINT16 WinBSegment; // Window B segment | |
UINT32 WindowFunction; // Pointer to window function | |
UINT16 BytesPerScanLine; // Bytes per scanline | |
// | |
// Manadory fields for VESA Bios Extensions 1.2 and above | |
// | |
UINT16 XResolution; // Horizontal resolution | |
UINT16 YResolution; // Vertical resolution | |
UINT8 XCharSize; // Character cell width | |
UINT8 YCharSize; // Character cell height | |
UINT8 NumberOfPlanes; // Number of memory planes | |
UINT8 BitsPerPixel; // Bits per pixel | |
UINT8 NumberOfBanks; // Number of CGA style banks | |
UINT8 MemoryModel; // Memory model type | |
UINT8 BankSize; // Size of CGA style banks | |
UINT8 NumberOfImagePages; // Number of images pages | |
UINT8 Reserved1; // Reserved | |
UINT8 RedMaskSize; // Size of direct color red mask | |
UINT8 RedFieldPosition; // Bit posn of lsb of red mask | |
UINT8 GreenMaskSize; // Size of direct color green mask | |
UINT8 GreenFieldPosition; // Bit posn of lsb of green mask | |
UINT8 BlueMaskSize; // Size of direct color blue mask | |
UINT8 BlueFieldPosition; // Bit posn of lsb of blue mask | |
UINT8 RsvdMaskSize; // Size of direct color res mask | |
UINT8 RsvdFieldPosition; // Bit posn of lsb of res mask | |
UINT8 DirectColorModeInfo; // Direct color mode attributes | |
// | |
// Manadory fields for VESA Bios Extensions 2.0 and above | |
// | |
UINT32 PhysBasePtr; // Physical Address for flat memory frame buffer | |
UINT32 Reserved2; // Reserved | |
UINT16 Reserved3; // Reserved | |
// | |
// Manadory fields for VESA Bios Extensions 3.0 and above | |
// | |
UINT16 LinBytesPerScanLine; // Bytes/scan line for linear modes | |
UINT8 BnkNumberOfImagePages; // Number of images for banked modes | |
UINT8 LinNumberOfImagePages; // Number of images for linear modes | |
UINT8 LinRedMaskSize; // Size of direct color red mask (linear mode) | |
UINT8 LinRedFieldPosition; // Bit posiiton of lsb of red mask (linear modes) | |
UINT8 LinGreenMaskSize; // Size of direct color green mask (linear mode) | |
UINT8 LinGreenFieldPosition; // Bit posiiton of lsb of green mask (linear modes) | |
UINT8 LinBlueMaskSize; // Size of direct color blue mask (linear mode) | |
UINT8 LinBlueFieldPosition; // Bit posiiton of lsb of blue mask (linear modes) | |
UINT8 LinRsvdMaskSize; // Size of direct color reserved mask (linear mode) | |
UINT8 LinRsvdFieldPosition; // Bit posiiton of lsb of reserved mask (linear modes) | |
UINT32 MaxPixelClock; // Maximum pixel clock (in Hz) for graphics mode | |
UINT8 Pad[190]; // Pad to 256 byte block size | |
} VESA_BIOS_EXTENSIONS_MODE_INFORMATION_BLOCK; | |
// | |
// Super VGA Mode Information Block ModeAttributes field bit defintions | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_HARDWARE 0x0001 // 0: Mode not supported in handware | |
// 1: Mode supported in handware | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_TTY 0x0004 // 0: TTY Output functions not supported by BIOS | |
// 1: TTY Output functions supported by BIOS | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_COLOR 0x0008 // 0: Monochrome mode | |
// 1: Color mode | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_GRAPHICS 0x0010 // 0: Text mode | |
// 1: Graphics mode | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_NOT_VGA 0x0020 // 0: VGA compatible mode | |
// 1: Not a VGA compatible mode | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_NOT_WINDOWED 0x0040 // 0: VGA compatible windowed memory mode | |
// 1: Not a VGA compatible windowed memory mode | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER 0x0080 // 0: No linear fram buffer mode available | |
// 1: Linear frame buffer mode available | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_DOUBLE_SCAN 0x0100 // 0: No double scan mode available | |
// 1: Double scan mode available | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_INTERLACED 0x0200 // 0: No interlaced mode is available | |
// 1: Interlaced mode is available | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_NO_TRIPPLE_BUFFER 0x0400 // 0: No hardware triple buffer mode support available | |
// 1: Hardware triple buffer mode support available | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_STEREOSCOPIC 0x0800 // 0: No hardware steroscopic display support | |
// 1: Hardware steroscopic display support | |
// | |
#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_DUAL_DISPLAY 0x1000 // 0: No dual display start address support | |
// 1: Dual display start address support | |
// | |
// Super VGA Mode Information Block WinAAttribite/WinBAttributes field bit defintions | |
// | |
#define VESA_BIOS_EXTENSIONS_WINX_ATTRIBUTE_RELOCATABLE 0x01 // 0: Single non-relocatable window only | |
// 1: Relocatable window(s) are supported | |
// | |
#define VESA_BIOS_EXTENSIONS_WINX_ATTRIBUTE_READABLE 0x02 // 0: Window is not readable | |
// 1: Window is readable | |
// | |
#define VESA_BIOS_EXTENSIONS_WINX_ATTRIBUTE_WRITABLE 0x04 // 0: Window is not writable | |
// 1: Window is writable | |
// | |
// Super VGA Mode Information Block DirectColorMode field bit defintions | |
// | |
#define VESA_BIOS_EXTENSIONS_DIRECT_COLOR_MODE_PROG_COLOR_RAMP 0x01 // 0: Color ram is fixed | |
// 1: Color ramp is programmable | |
// | |
#define VESA_BIOS_EXTENSIONS_DIRECT_COLOR_MODE_RSVD_USABLE 0x02 // 0: Bits in Rsvd field are reserved | |
// 1: Bits in Rsdv field are usable | |
// | |
// Super VGA Memory Models | |
// | |
typedef enum { | |
memPL = 3, // Planar memory model | |
memPK = 4, // Packed pixel memory model | |
memRGB= 6, // Direct color RGB memory model | |
memYUV= 7 // Direct color YUV memory model | |
} VESA_BIOS_EXTENSIONS_MEMORY_MODELS; | |
// | |
// Super VGA CRTC Information Block | |
// | |
typedef struct { | |
UINT16 HorizontalTotal; // Horizontal total in pixels | |
UINT16 HorizontalSyncStart; // Horizontal sync start in pixels | |
UINT16 HorizontalSyncEnd; // Horizontal sync end in pixels | |
UINT16 VericalTotal; // Vertical total in pixels | |
UINT16 VericalSyncStart; // Vertical sync start in pixels | |
UINT16 VericalSyncEnd; // Vertical sync end in pixels | |
UINT8 Flags; // Flags (Interlaced/DoubleScan/etc). | |
UINT32 PixelClock; // Pixel clock in units of Hz | |
UINT16 RefreshRate; // Refresh rate in units of 0.01 Hz | |
UINT8 Reserved[40]; // Pad | |
} VESA_BIOS_EXTENSIONS_CRTC_INFORMATION_BLOCK; | |
#define VESA_BIOS_EXTENSIONS_CRTC_FLAGS_DOUBLE_SCAN 0x01 // 0: Graphics mode is not souble scanned | |
// 1: Graphics mode is double scanned | |
// | |
#define VESA_BIOS_EXTENSIONS_CRTC_FLAGSINTERLACED 0x02 // 0: Graphics mode is not interlaced | |
// 1: Graphics mode is interlaced | |
// | |
#define VESA_BIOS_EXTENSIONS_CRTC_HORIZONTAL_SYNC_NEGATIVE 0x04 // 0: Horizontal sync polarity is positive(+) | |
// 0: Horizontal sync polarity is negative(-) | |
// | |
#define VESA_BIOS_EXTENSIONS_CRTC_VERITICAL_SYNC_NEGATIVE 0x08 // 0: Verical sync polarity is positive(+) | |
// 0: Verical sync polarity is negative(-) | |
// | |
// Turn off byte packing of data structures | |
// | |
#pragma pack() | |
#endif |