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OVERVIEW | |
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The binaries of ShellBinPkg are generated with ShellPkg project and built with | |
BaseTools Package (r16473). The binaries are built with no debug information | |
by building with "RELEASE" target. | |
The following steps can help to re-generate these binaries for customization: | |
1. Check out EDK II to $(WORKSPACE) | |
(svn https://svn.code.sf.net/p/edk2/code/trunk/edk2). | |
2. Under $(WORKSPACE) directory (i.e. c:\EdkII), | |
To generate Shell, execute: | |
"build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE" | |
To generate Minimal Shell, execute: | |
"build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE -D NO_SHELL_PROFILES" | |
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HOW TO INCORPORATE THIS SHELL INTO NT32 | |
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The instructions below are included as a sample and template on how a | |
developer may integrate this code into an existing platform: | |
1. Update system PCDs to support this new module | |
Update the PCD as follows using the Shell's PCD: | |
gEfiIntelFrameworkModulePkgTokenSpaceGuid.PcdShellFile|{ 0x83, 0xA5, | |
0x04, 0x7C, 0x3E, 0x9E, 0x1C, 0x4F, 0xAD, 0x65, 0xE0, 0x52, 0x68, 0xD0, | |
0xB4, 0xD1 } | |
2. Remove the old shell from the NT32 Firmware list | |
Remove the FILE APPLICATION section for the old shell. | |
3. Add this shell to the NT32 firmware list | |
Add the Shell.INF to the end of the list of DXE modules. | |
4. Build NT32 | |
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KNOWN LIMITATIONS | |
============================================================================ | |
1. RM can delete current working directory via other map name. | |
2. DrvCfg does not overlap boot manager functionality. | |
3. Shell documentation is in development and forthcoming. | |
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