AE_MUL32.LL_S2 — 32x32-bit signed integer multiplication with 64-bit result, with no saturation: slot 2 version.

Instruction Word

Slot
ae_slot2_0
6
3
6
2
6
1
6
0
5
9
5
8
5
7
5
6
5
5
5
4
5
3
5
2
5
1
5
0
4
9
4
8
4
7
4
6
4
5
4
4
4
3
4
2
4
1
4
0
3
9
3
8
3
7
3
6
3
5
3
4
3
3
3
2
3
1
3
0
2
9
2
8
2
7
2
6
2
5
2
4
2
3
2
2
2
1
2
0
1
9
1
8
1
7
1
6
1
5
1
4
1
3
1
2
1
1
1
0
9876543210
Format ae_format - 64 bit(s) 1111
AE_MUL32.LL_S200101110
ae_fld_mul_x2_S2_q0 3210
ae_fld_mul_x2_S2_d0 3210
ae_fld_mul_x2_S2_d1 3210

Assembler Syntax

AE_MUL32.LL_S2 aed0..15(ae_mul_S2_q0), aed0..15(ae_mul_S2_d0), aed0..15(ae_mul_S2_d1)

C Syntax

#include <xtensa/tie/xt_hifi2.h>

extern ae_int64 AE_MUL32_LL_S2(ae_int32x2 d0, ae_int32x2 d1);

Description

AE_MUL32.LL is a 32x32-bit signed integer multiplication with 64-bit result with no saturation. The extension LL indicates that the multiplication result is the product of the two AE_DR operands' L elements. This is equivalent to AE_MUL32.LL and will be automatically used by the compiler as needed.

Implementation Pipeline

In Out
ae_mul_S2_d0 Mstage, ae_mul_S2_d1 Mstage ae_mul_S2_q0 Wstage

Protos that use AE_MUL32.LL_S2

proto AE_MUL24.LL_S2 { out ae_int64 d, in ae_int24x2 d0, in ae_int24x2 d1 }{}{
AE_MUL32.LL_S2 d, d0, d1;
}
proto AE_MUL32.LL_S2 { out ae_int64 d, in ae_int32x2 d0, in ae_int32x2 d1 }{}{
AE_MUL32.LL_S2 d, d0, d1;
}
proto AE_MULP24S.LL_S2 { out ae_q56s d, in ae_p24x2s d0, in ae_p24x2s d1 }{}{
AE_MUL32.LL_S2 d, d0, d1;
}