clk: Extend clock control with an optional data field
Some systems require more than a single ID to identify and configure any
clock provider. For those scenarios add an optional data field to the
clock control structure.
Reviewed-by: Tom Rini <trini@konsulko.com>
Signed-off-by: Andreas Dannenberg <dannenberg@ti.com>
Signed-off-by: Lokesh Vutla <lokeshvutla@ti.com>
diff --git a/include/clk.h b/include/clk.h
index f6d1cc5..c0a20cd 100644
--- a/include/clk.h
+++ b/include/clk.h
@@ -40,10 +40,12 @@
*
* @dev: The device which implements the clock signal.
* @id: The clock signal ID within the provider.
+ * @data: An optional data field for scenarios where a single integer ID is not
+ * sufficient. If used, it can be populated through an .of_xlate op and
+ * processed during the various clock ops.
*
- * Currently, the clock API assumes that a single integer ID is enough to
- * identify and configure any clock signal for any clock provider. If this
- * assumption becomes invalid in the future, the struct could be expanded to
+ * Should additional information to identify and configure any clock signal
+ * for any provider be required in the future, the struct could be expanded to
* either (a) add more fields to allow clock providers to store additional
* information, or (b) replace the id field with an opaque pointer, which the
* provider would dynamically allocated during its .of_xlate op, and process
@@ -53,10 +55,10 @@
struct clk {
struct udevice *dev;
/*
- * Written by of_xlate. We assume a single id is enough for now. In the
- * future, we might add more fields here.
+ * Written by of_xlate. In the future, we might add more fields here.
*/
unsigned long id;
+ unsigned long data;
};
/**