expo: Correct some header-file comments

The use of Returns instead of @return still confuses me. Fix some problems
that have crept in.

Signed-off-by: Simon Glass <sjg@chromium.org>
diff --git a/boot/scene_internal.h b/boot/scene_internal.h
index e8fd765..9f173dd 100644
--- a/boot/scene_internal.h
+++ b/boot/scene_internal.h
@@ -23,7 +23,7 @@
  *
  * @exp: Expo to use
  * @id: ID to use, or 0 to auto-allocate one
- * @return: Either @id, or the auto-allocated ID
+ * Returns: Either @id, or the auto-allocated ID
  */
 uint resolve_id(struct expo *exp, uint id);
 
@@ -36,6 +36,7 @@
  * @scn: Scene to search
  * @id: ID of object to find
  * @type: Type of the object, or SCENEOBJT_NONE to match any type
+ * Returns: Object found, or NULL if not found
  */
 void *scene_obj_find(struct scene *scn, uint id, enum scene_obj_t type);
 
@@ -62,6 +63,7 @@
  *
  * @scn: Scene to update
  * @menu: Menu to process
+ * Returns: 0 if OK, -ve on error
  */
 int scene_menu_arrange(struct scene *scn, struct scene_obj_menu *menu);
 
@@ -72,7 +74,7 @@
  * @menu: Menu to use
  * @key: Key code to send (KEY_...)
  * @event: Place to put any event which is generated by the key
- * @return 0 if OK, -ENOTTY if there is no current menu item, other -ve on other
+ * Returns: 0 if OK, -ENOTTY if there is no current menu item, other -ve on other
  *	error
  */
 int scene_menu_send_key(struct scene *scn, struct scene_obj_menu *menu, int key,
@@ -89,7 +91,7 @@
  * scene_menu_display() - Display a menu as text
  *
  * @menu: Menu to display
- * @return 0 if OK, -ENOENT if @id is invalid
+ * Returns: 0 if OK, -ENOENT if @id is invalid
  */
 int scene_menu_display(struct scene_obj_menu *menu);