lcd: fix the color testpattern in 16bit mode

The testpattern of the lcd was only working in 8bit mode(2x3 tiles in
different colors). With this patch now 8bit and 16bit is supported.
In 16bit mode there are 2x4 tiles in different colors.
The number of LCD-colors is defined in the include/configs/<boardfile>.h

Signed-off-by: Andreas Neubacher <neubacher.andreas@gmail.com>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
diff --git a/include/lcd.h b/include/lcd.h
index d7651a8..f76fca7 100644
--- a/include/lcd.h
+++ b/include/lcd.h
@@ -195,8 +195,15 @@
 #define CONSOLE_COLOR_WHITE	0x00ffffff	/* Must remain last / highest */
 #define NBYTES(bit_code)	(NBITS(bit_code) >> 3)
 #else /* 16bpp color definitions */
-#define CONSOLE_COLOR_BLACK	0x0000
-#define CONSOLE_COLOR_WHITE	0xffff		/* Must remain last / highest */
+# define CONSOLE_COLOR_BLACK	0x0000
+# define CONSOLE_COLOR_RED	0xF800
+# define CONSOLE_COLOR_GREEN	0x07E0
+# define CONSOLE_COLOR_YELLOW	0xFFE0
+# define CONSOLE_COLOR_BLUE	0x001F
+# define CONSOLE_COLOR_MAGENTA	0xF81F
+# define CONSOLE_COLOR_CYAN	0x07FF
+# define CONSOLE_COLOR_GREY	0xC618
+# define CONSOLE_COLOR_WHITE	0xffff		/* Must remain last / highest */
 #endif /* color definitions */
 
 #if LCD_BPP == LCD_COLOR16