Vishal Bhoj | 82c8071 | 2015-12-15 21:13:33 +0530 | [diff] [blame^] | 1 | /*
|
| 2 | ** $Id: luaconf.h,v 1.176.1.1 2013/04/12 18:48:47 roberto Exp $
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| 3 | ** Configuration file for Lua
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| 4 | ** See Copyright Notice in lua.h
|
| 5 | */
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| 6 |
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| 7 |
|
| 8 | #ifndef lconfig_h
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| 9 | #define lconfig_h
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| 10 |
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| 11 | #include <limits.h>
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| 12 | #include <stddef.h>
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| 13 |
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| 14 |
|
| 15 | /*
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| 16 | ** ==================================================================
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| 17 | ** Search for "@@" to find all configurable definitions.
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| 18 | ** ===================================================================
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| 19 | */
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| 20 |
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| 21 | #if defined(_DOS_WATCOM) || defined(UEFI_C_SOURCE)
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| 22 | #undef _WIN32
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| 23 | #define LUA_ANSI
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| 24 | #endif
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| 25 |
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| 26 | /*
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| 27 | @@ LUA_ANSI controls the use of non-ansi features.
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| 28 | ** CHANGE it (define it) if you want Lua to avoid the use of any
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| 29 | ** non-ansi feature or library.
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| 30 | */
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| 31 | #if !defined(LUA_ANSI) && defined(__STRICT_ANSI__)
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| 32 | #define LUA_ANSI
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| 33 | #endif
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| 34 |
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| 35 |
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| 36 | #if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE)
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| 37 | #define LUA_WIN /* enable goodies for regular Windows platforms */
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| 38 | #endif
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| 39 |
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| 40 | #if defined(LUA_WIN)
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| 41 | #define LUA_DL_DLL
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| 42 | #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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| 43 | #endif
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| 44 |
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| 45 | #if defined(LUA_USE_LINUX)
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| 46 | #define LUA_USE_POSIX
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| 47 | #define LUA_USE_DLOPEN /* needs an extra library: -ldl */
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| 48 | #define LUA_USE_READLINE /* needs some extra libraries */
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| 49 | #define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
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| 50 | #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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| 51 | #define LUA_USE_LONGLONG /* assume support for long long */
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| 52 | #endif
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| 53 |
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| 54 | #if defined(LUA_USE_MACOSX)
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| 55 | #define LUA_USE_POSIX
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| 56 | #define LUA_USE_DLOPEN /* does not need -ldl */
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| 57 | #define LUA_USE_READLINE /* needs an extra library: -lreadline */
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| 58 | #define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
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| 59 | #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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| 60 | #define LUA_USE_LONGLONG /* assume support for long long */
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| 61 | #endif
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| 62 |
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| 63 | /*
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| 64 | @@ LUA_USE_POSIX includes all functionality listed as X/Open System
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| 65 | @* Interfaces Extension (XSI).
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| 66 | ** CHANGE it (define it) if your system is XSI compatible.
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| 67 | */
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| 68 | #if defined(LUA_USE_POSIX)
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| 69 | #define LUA_USE_MKSTEMP
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| 70 | #define LUA_USE_ISATTY
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| 71 | #define LUA_USE_POPEN
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| 72 | #define LUA_USE_ULONGJMP
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| 73 | #define LUA_USE_GMTIME_R
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| 74 | #endif
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| 75 |
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| 76 |
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| 77 |
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| 78 | /*
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| 79 | @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
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| 80 | @* Lua libraries.
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| 81 | @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
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| 82 | @* C libraries.
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| 83 | ** CHANGE them if your machine has a non-conventional directory
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| 84 | ** hierarchy or if you want to install your libraries in
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| 85 | ** non-conventional directories.
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| 86 | */
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| 87 | #if defined(_WIN32) /* { */
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| 88 | /*
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| 89 | ** In Windows, any exclamation mark ('!') in the path is replaced by the
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| 90 | ** path of the directory of the executable file of the current process.
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| 91 | */
|
| 92 | #define LUA_LDIR "!\\lua\\"
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| 93 | #define LUA_CDIR "!\\"
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| 94 | #define LUA_PATH_DEFAULT \
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| 95 | LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
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| 96 | LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua"
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| 97 | #define LUA_CPATH_DEFAULT \
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| 98 | LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll"
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| 99 |
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| 100 | #else /* }{ */
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| 101 |
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| 102 | #define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/"
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| 103 | #define LUA_ROOT "/usr/local/"
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| 104 | #define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR
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| 105 | #define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR
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| 106 | #define LUA_PATH_DEFAULT \
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| 107 | LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
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| 108 | LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua"
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| 109 | #define LUA_CPATH_DEFAULT \
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| 110 | LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
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| 111 | #endif /* } */
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| 112 |
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| 113 |
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| 114 | /*
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| 115 | @@ LUA_DIRSEP is the directory separator (for submodules).
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| 116 | ** CHANGE it if your machine does not use "/" as the directory separator
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| 117 | ** and is not Windows. (On Windows Lua automatically uses "\".)
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| 118 | */
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| 119 | #if defined(_WIN32) || defined (_DOS_WATCOM) || defined(_EFI)
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| 120 | #define LUA_DIRSEP "\\"
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| 121 | #else
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| 122 | #define LUA_DIRSEP "/"
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| 123 | #endif
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| 124 |
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| 125 |
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| 126 | /*
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| 127 | @@ LUA_ENV is the name of the variable that holds the current
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| 128 | @@ environment, used to access global names.
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| 129 | ** CHANGE it if you do not like this name.
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| 130 | */
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| 131 | #define LUA_ENV "_ENV"
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| 132 |
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| 133 |
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| 134 | /*
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| 135 | @@ LUA_API is a mark for all core API functions.
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| 136 | @@ LUALIB_API is a mark for all auxiliary library functions.
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| 137 | @@ LUAMOD_API is a mark for all standard library opening functions.
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| 138 | ** CHANGE them if you need to define those functions in some special way.
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| 139 | ** For instance, if you want to create one Windows DLL with the core and
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| 140 | ** the libraries, you may want to use the following definition (define
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| 141 | ** LUA_BUILD_AS_DLL to get it).
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| 142 | */
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| 143 | #if defined(LUA_BUILD_AS_DLL) /* { */
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| 144 |
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| 145 | #if defined(LUA_CORE) || defined(LUA_LIB) /* { */
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| 146 | #define LUA_API __declspec(dllexport)
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| 147 | #else /* }{ */
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| 148 | #define LUA_API __declspec(dllimport)
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| 149 | #endif /* } */
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| 150 |
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| 151 | #else /* }{ */
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| 152 |
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| 153 | #define LUA_API extern
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| 154 |
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| 155 | #endif /* } */
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| 156 |
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| 157 |
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| 158 | /* more often than not the libs go together with the core */
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| 159 | #define LUALIB_API LUA_API
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| 160 | #define LUAMOD_API LUALIB_API
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| 161 |
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| 162 |
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| 163 | /*
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| 164 | @@ LUAI_FUNC is a mark for all extern functions that are not to be
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| 165 | @* exported to outside modules.
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| 166 | @@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
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| 167 | @* that are not to be exported to outside modules (LUAI_DDEF for
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| 168 | @* definitions and LUAI_DDEC for declarations).
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| 169 | ** CHANGE them if you need to mark them in some special way. Elf/gcc
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| 170 | ** (versions 3.2 and later) mark them as "hidden" to optimize access
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| 171 | ** when Lua is compiled as a shared library. Not all elf targets support
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| 172 | ** this attribute. Unfortunately, gcc does not offer a way to check
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| 173 | ** whether the target offers that support, and those without support
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| 174 | ** give a warning about it. To avoid these warnings, change to the
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| 175 | ** default definition.
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| 176 | */
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| 177 | #if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
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| 178 | defined(__ELF__) /* { */
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| 179 | #define LUAI_FUNC __attribute__((visibility("hidden"))) extern
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| 180 | #define LUAI_DDEC LUAI_FUNC
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| 181 | #define LUAI_DDEF /* empty */
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| 182 |
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| 183 | #else /* }{ */
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| 184 | #define LUAI_FUNC extern
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| 185 | #define LUAI_DDEC extern
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| 186 | #define LUAI_DDEF /* empty */
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| 187 | #endif /* } */
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| 188 |
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| 189 |
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| 190 |
|
| 191 | /*
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| 192 | @@ LUA_QL describes how error messages quote program elements.
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| 193 | ** CHANGE it if you want a different appearance.
|
| 194 | */
|
| 195 | #define LUA_QL(x) "'" x "'"
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| 196 | #define LUA_QS LUA_QL("%s")
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| 197 |
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| 198 |
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| 199 | /*
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| 200 | @@ LUA_IDSIZE gives the maximum size for the description of the source
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| 201 | @* of a function in debug information.
|
| 202 | ** CHANGE it if you want a different size.
|
| 203 | */
|
| 204 | #define LUA_IDSIZE 60
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| 205 |
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| 206 |
|
| 207 | /*
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| 208 | @@ luai_writestring/luai_writeline define how 'print' prints its results.
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| 209 | ** They are only used in libraries and the stand-alone program. (The #if
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| 210 | ** avoids including 'stdio.h' everywhere.)
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| 211 | */
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| 212 | #if defined(LUA_LIB) || defined(lua_c)
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| 213 | #include <stdio.h>
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| 214 | #define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
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| 215 | #define luai_writeline() (luai_writestring("\n", 1), fflush(stdout))
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| 216 | #endif
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| 217 |
|
| 218 | /*
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| 219 | @@ luai_writestringerror defines how to print error messages.
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| 220 | ** (A format string with one argument is enough for Lua...)
|
| 221 | */
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| 222 | #define luai_writestringerror(s,p) \
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| 223 | (fprintf(stderr, (s), (p)), fflush(stderr))
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| 224 |
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| 225 |
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| 226 | /*
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| 227 | @@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is,
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| 228 | ** strings that are internalized. (Cannot be smaller than reserved words
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| 229 | ** or tags for metamethods, as these strings must be internalized;
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| 230 | ** #("function") = 8, #("__newindex") = 10.)
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| 231 | */
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| 232 | #define LUAI_MAXSHORTLEN 40
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| 233 |
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| 234 |
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| 235 |
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| 236 | /*
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| 237 | ** {==================================================================
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| 238 | ** Compatibility with previous versions
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| 239 | ** ===================================================================
|
| 240 | */
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| 241 |
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| 242 | /*
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| 243 | @@ LUA_COMPAT_ALL controls all compatibility options.
|
| 244 | ** You can define it to get all options, or change specific options
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| 245 | ** to fit your specific needs.
|
| 246 | */
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| 247 | #if defined(LUA_COMPAT_ALL) /* { */
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| 248 |
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| 249 | /*
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| 250 | @@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
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| 251 | ** You can replace it with 'table.unpack'.
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| 252 | */
|
| 253 | #define LUA_COMPAT_UNPACK
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| 254 |
|
| 255 | /*
|
| 256 | @@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
|
| 257 | ** You can replace it with 'package.searchers'.
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| 258 | */
|
| 259 | #define LUA_COMPAT_LOADERS
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| 260 |
|
| 261 | /*
|
| 262 | @@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
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| 263 | ** You can call your C function directly (with light C functions).
|
| 264 | */
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| 265 | #define lua_cpcall(L,f,u) \
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| 266 | (lua_pushcfunction(L, (f)), \
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| 267 | lua_pushlightuserdata(L,(u)), \
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| 268 | lua_pcall(L,1,0,0))
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| 269 |
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| 270 |
|
| 271 | /*
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| 272 | @@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
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| 273 | ** You can rewrite 'log10(x)' as 'log(x, 10)'.
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| 274 | */
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| 275 | #define LUA_COMPAT_LOG10
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| 276 |
|
| 277 | /*
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| 278 | @@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
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| 279 | ** library. You can rewrite 'loadstring(s)' as 'load(s)'.
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| 280 | */
|
| 281 | #define LUA_COMPAT_LOADSTRING
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| 282 |
|
| 283 | /*
|
| 284 | @@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
|
| 285 | */
|
| 286 | #define LUA_COMPAT_MAXN
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| 287 |
|
| 288 | /*
|
| 289 | @@ The following macros supply trivial compatibility for some
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| 290 | ** changes in the API. The macros themselves document how to
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| 291 | ** change your code to avoid using them.
|
| 292 | */
|
| 293 | #define lua_strlen(L,i) lua_rawlen(L, (i))
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| 294 |
|
| 295 | #define lua_objlen(L,i) lua_rawlen(L, (i))
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| 296 |
|
| 297 | #define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
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| 298 | #define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
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| 299 |
|
| 300 | /*
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| 301 | @@ LUA_COMPAT_MODULE controls compatibility with previous
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| 302 | ** module functions 'module' (Lua) and 'luaL_register' (C).
|
| 303 | */
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| 304 | #define LUA_COMPAT_MODULE
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| 305 |
|
| 306 | #endif /* } */
|
| 307 |
|
| 308 | /* }================================================================== */
|
| 309 |
|
| 310 |
|
| 311 |
|
| 312 | /*
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| 313 | @@ LUAI_BITSINT defines the number of bits in an int.
|
| 314 | ** CHANGE here if Lua cannot automatically detect the number of bits of
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| 315 | ** your machine. Probably you do not need to change this.
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| 316 | */
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| 317 | /* avoid overflows in comparison */
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| 318 | #if INT_MAX-20 < 32760 /* { */
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| 319 | #define LUAI_BITSINT 16
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| 320 | #elif INT_MAX > 2147483640L /* }{ */
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| 321 | /* int has at least 32 bits */
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| 322 | #define LUAI_BITSINT 32
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| 323 | #else /* }{ */
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| 324 | #error "you must define LUA_BITSINT with number of bits in an integer"
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| 325 | #endif /* } */
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| 326 |
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| 327 |
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| 328 | /*
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| 329 | @@ LUA_INT32 is an signed integer with exactly 32 bits.
|
| 330 | @@ LUAI_UMEM is an unsigned integer big enough to count the total
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| 331 | @* memory used by Lua.
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| 332 | @@ LUAI_MEM is a signed integer big enough to count the total memory
|
| 333 | @* used by Lua.
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| 334 | ** CHANGE here if for some weird reason the default definitions are not
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| 335 | ** good enough for your machine. Probably you do not need to change
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| 336 | ** this.
|
| 337 | */
|
| 338 | #if LUAI_BITSINT >= 32 /* { */
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| 339 | #define LUA_INT32 int
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| 340 | #define LUAI_UMEM size_t
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| 341 | #define LUAI_MEM ptrdiff_t
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| 342 | #else /* }{ */
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| 343 | /* 16-bit ints */
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| 344 | #define LUA_INT32 long
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| 345 | #define LUAI_UMEM unsigned long
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| 346 | #define LUAI_MEM long
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| 347 | #endif /* } */
|
| 348 |
|
| 349 |
|
| 350 | /*
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| 351 | @@ LUAI_MAXSTACK limits the size of the Lua stack.
|
| 352 | ** CHANGE it if you need a different limit. This limit is arbitrary;
|
| 353 | ** its only purpose is to stop Lua to consume unlimited stack
|
| 354 | ** space (and to reserve some numbers for pseudo-indices).
|
| 355 | */
|
| 356 | #if LUAI_BITSINT >= 32
|
| 357 | #define LUAI_MAXSTACK 1000000
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| 358 | #else
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| 359 | #define LUAI_MAXSTACK 15000
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| 360 | #endif
|
| 361 |
|
| 362 | /* reserve some space for error handling */
|
| 363 | #define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000)
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| 364 |
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| 365 |
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| 366 |
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| 367 |
|
| 368 | /*
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| 369 | @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
|
| 370 | ** CHANGE it if it uses too much C-stack space.
|
| 371 | */
|
| 372 | #define LUAL_BUFFERSIZE BUFSIZ
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| 373 |
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| 374 |
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| 375 |
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| 376 |
|
| 377 | /*
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| 378 | ** {==================================================================
|
| 379 | @@ LUA_NUMBER is the type of numbers in Lua.
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| 380 | ** CHANGE the following definitions only if you want to build Lua
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| 381 | ** with a number type different from double. You may also need to
|
| 382 | ** change lua_number2int & lua_number2integer.
|
| 383 | ** ===================================================================
|
| 384 | */
|
| 385 |
|
| 386 | #define LUA_NUMBER_DOUBLE
|
| 387 | #define LUA_NUMBER double
|
| 388 |
|
| 389 | /*
|
| 390 | @@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
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| 391 | @* over a number.
|
| 392 | */
|
| 393 | #define LUAI_UACNUMBER double
|
| 394 |
|
| 395 | /*
|
| 396 | @@ LUA_NUMBER_SCAN is the format for reading numbers.
|
| 397 | @@ LUA_NUMBER_FMT is the format for writing numbers.
|
| 398 | @@ lua_number2str converts a number to a string.
|
| 399 | @@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
|
| 400 | */
|
| 401 | #define LUA_NUMBER_SCAN "%lf"
|
| 402 | #define LUA_NUMBER_FMT "%.14g"
|
| 403 | #define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
|
| 404 | #define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
|
| 405 |
|
| 406 |
|
| 407 | /*
|
| 408 | @@ l_mathop allows the addition of an 'l' or 'f' to all math operations
|
| 409 | */
|
| 410 | #define l_mathop(x) (x)
|
| 411 |
|
| 412 |
|
| 413 | /*
|
| 414 | @@ lua_str2number converts a decimal numeric string to a number.
|
| 415 | @@ lua_strx2number converts an hexadecimal numeric string to a number.
|
| 416 | ** In C99, 'strtod' does both conversions. C89, however, has no function
|
| 417 | ** to convert floating hexadecimal strings to numbers. For these
|
| 418 | ** systems, you can leave 'lua_strx2number' undefined and Lua will
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| 419 | ** provide its own implementation.
|
| 420 | */
|
| 421 | #define lua_str2number(s,p) strtod((s), (p))
|
| 422 |
|
| 423 | #if defined(LUA_USE_STRTODHEX)
|
| 424 | #define lua_strx2number(s,p) strtod((s), (p))
|
| 425 | #endif
|
| 426 |
|
| 427 |
|
| 428 | /*
|
| 429 | @@ The luai_num* macros define the primitive operations over numbers.
|
| 430 | */
|
| 431 |
|
| 432 | /* the following operations need the math library */
|
| 433 | #if defined(lobject_c) || defined(lvm_c)
|
| 434 | #include <math.h>
|
| 435 | #define luai_nummod(L,a,b) ((a) - l_mathop(floor)((a)/(b))*(b))
|
| 436 | #define luai_numpow(L,a,b) (l_mathop(pow)(a,b))
|
| 437 | #endif
|
| 438 |
|
| 439 | /* these are quite standard operations */
|
| 440 | #if defined(LUA_CORE)
|
| 441 | #define luai_numadd(L,a,b) ((a)+(b))
|
| 442 | #define luai_numsub(L,a,b) ((a)-(b))
|
| 443 | #define luai_nummul(L,a,b) ((a)*(b))
|
| 444 | #define luai_numdiv(L,a,b) ((a)/(b))
|
| 445 | #define luai_numunm(L,a) (-(a))
|
| 446 | #define luai_numeq(a,b) ((a)==(b))
|
| 447 | #define luai_numlt(L,a,b) ((a)<(b))
|
| 448 | #define luai_numle(L,a,b) ((a)<=(b))
|
| 449 | #define luai_numisnan(L,a) (!luai_numeq((a), (a)))
|
| 450 | #endif
|
| 451 |
|
| 452 |
|
| 453 |
|
| 454 | /*
|
| 455 | @@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
|
| 456 | ** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
|
| 457 | ** machines, ptrdiff_t gives a good choice between int or long.)
|
| 458 | */
|
| 459 | #define LUA_INTEGER ptrdiff_t
|
| 460 |
|
| 461 | /*
|
| 462 | @@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned.
|
| 463 | ** It must have at least 32 bits.
|
| 464 | */
|
| 465 | #define LUA_UNSIGNED unsigned LUA_INT32
|
| 466 |
|
| 467 |
|
| 468 |
|
| 469 | /*
|
| 470 | ** Some tricks with doubles
|
| 471 | */
|
| 472 |
|
| 473 | #if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
|
| 474 | /*
|
| 475 | ** The next definitions activate some tricks to speed up the
|
| 476 | ** conversion from doubles to integer types, mainly to LUA_UNSIGNED.
|
| 477 | **
|
| 478 | @@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a
|
| 479 | ** DirectX idiosyncrasy.
|
| 480 | **
|
| 481 | @@ LUA_IEEE754TRICK uses a trick that should work on any machine
|
| 482 | ** using IEEE754 with a 32-bit integer type.
|
| 483 | **
|
| 484 | @@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be
|
| 485 | ** defined when LUA_INTEGER is a 32-bit integer.
|
| 486 | **
|
| 487 | @@ LUA_IEEEENDIAN is the endianness of doubles in your machine
|
| 488 | ** (0 for little endian, 1 for big endian); if not defined, Lua will
|
| 489 | ** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK).
|
| 490 | **
|
| 491 | @@ LUA_NANTRICK controls the use of a trick to pack all types into
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| 492 | ** a single double value, using NaN values to represent non-number
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| 493 | ** values. The trick only works on 32-bit machines (ints and pointers
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| 494 | ** are 32-bit values) with numbers represented as IEEE 754-2008 doubles
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| 495 | ** with conventional endianess (12345678 or 87654321), in CPUs that do
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| 496 | ** not produce signaling NaN values (all NaNs are quiet).
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| 497 | */
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| 498 |
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| 499 | /* Microsoft compiler on a Pentium (32 bit) ? */
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| 500 | #if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */
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| 501 |
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| 502 | #define LUA_MSASMTRICK
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| 503 | #define LUA_IEEEENDIAN 0
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| 504 | #define LUA_NANTRICK
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| 505 |
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| 506 |
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| 507 | /* pentium 32 bits? */
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| 508 | #elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */
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| 509 |
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| 510 | #define LUA_IEEE754TRICK
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| 511 | #define LUA_IEEELL
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| 512 | #define LUA_IEEEENDIAN 0
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| 513 | #define LUA_NANTRICK
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| 514 |
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| 515 | /* pentium 64 bits? */
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| 516 | #elif defined(__x86_64) /* }{ */
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| 517 |
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| 518 | #define LUA_IEEE754TRICK
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| 519 | #define LUA_IEEEENDIAN 0
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| 520 |
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| 521 | #elif defined(__POWERPC__) || defined(__ppc__) /* }{ */
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| 522 |
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| 523 | #define LUA_IEEE754TRICK
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| 524 | #define LUA_IEEEENDIAN 1
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| 525 |
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| 526 | #else /* }{ */
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| 527 |
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| 528 | /* assume IEEE754 and a 32-bit integer type */
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| 529 | #define LUA_IEEE754TRICK
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| 530 |
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| 531 | #endif /* } */
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| 532 |
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| 533 | #endif /* } */
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| 534 |
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| 535 | /* }================================================================== */
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| 536 |
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| 537 |
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| 538 |
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| 539 |
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| 540 | /* =================================================================== */
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| 541 |
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| 542 | /*
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| 543 | ** Local configuration. You can use this space to add your redefinitions
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| 544 | ** without modifying the main part of the file.
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| 545 | */
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| 546 |
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| 547 |
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| 548 |
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| 549 | #endif
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| 550 |
|