/* | |
** $Id: luaconf.h,v 1.176.1.1 2013/04/12 18:48:47 roberto Exp $ | |
** Configuration file for Lua | |
** See Copyright Notice in lua.h | |
*/ | |
#ifndef lconfig_h | |
#define lconfig_h | |
#include <limits.h> | |
#include <stddef.h> | |
/* | |
** ================================================================== | |
** Search for "@@" to find all configurable definitions. | |
** =================================================================== | |
*/ | |
#if defined(_DOS_WATCOM) || defined(UEFI_C_SOURCE) | |
#undef _WIN32 | |
#define LUA_ANSI | |
#endif | |
/* | |
@@ LUA_ANSI controls the use of non-ansi features. | |
** CHANGE it (define it) if you want Lua to avoid the use of any | |
** non-ansi feature or library. | |
*/ | |
#if !defined(LUA_ANSI) && defined(__STRICT_ANSI__) | |
#define LUA_ANSI | |
#endif | |
#if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE) | |
#define LUA_WIN /* enable goodies for regular Windows platforms */ | |
#endif | |
#if defined(LUA_WIN) | |
#define LUA_DL_DLL | |
#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ | |
#endif | |
#if defined(LUA_USE_LINUX) | |
#define LUA_USE_POSIX | |
#define LUA_USE_DLOPEN /* needs an extra library: -ldl */ | |
#define LUA_USE_READLINE /* needs some extra libraries */ | |
#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */ | |
#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ | |
#define LUA_USE_LONGLONG /* assume support for long long */ | |
#endif | |
#if defined(LUA_USE_MACOSX) | |
#define LUA_USE_POSIX | |
#define LUA_USE_DLOPEN /* does not need -ldl */ | |
#define LUA_USE_READLINE /* needs an extra library: -lreadline */ | |
#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */ | |
#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ | |
#define LUA_USE_LONGLONG /* assume support for long long */ | |
#endif | |
/* | |
@@ LUA_USE_POSIX includes all functionality listed as X/Open System | |
@* Interfaces Extension (XSI). | |
** CHANGE it (define it) if your system is XSI compatible. | |
*/ | |
#if defined(LUA_USE_POSIX) | |
#define LUA_USE_MKSTEMP | |
#define LUA_USE_ISATTY | |
#define LUA_USE_POPEN | |
#define LUA_USE_ULONGJMP | |
#define LUA_USE_GMTIME_R | |
#endif | |
/* | |
@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for | |
@* Lua libraries. | |
@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for | |
@* C libraries. | |
** CHANGE them if your machine has a non-conventional directory | |
** hierarchy or if you want to install your libraries in | |
** non-conventional directories. | |
*/ | |
#if defined(_WIN32) /* { */ | |
/* | |
** In Windows, any exclamation mark ('!') in the path is replaced by the | |
** path of the directory of the executable file of the current process. | |
*/ | |
#define LUA_LDIR "!\\lua\\" | |
#define LUA_CDIR "!\\" | |
#define LUA_PATH_DEFAULT \ | |
LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ | |
LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua" | |
#define LUA_CPATH_DEFAULT \ | |
LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll" | |
#else /* }{ */ | |
#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/" | |
#define LUA_ROOT "/usr/local/" | |
#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR | |
#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR | |
#define LUA_PATH_DEFAULT \ | |
LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ | |
LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua" | |
#define LUA_CPATH_DEFAULT \ | |
LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" | |
#endif /* } */ | |
/* | |
@@ LUA_DIRSEP is the directory separator (for submodules). | |
** CHANGE it if your machine does not use "/" as the directory separator | |
** and is not Windows. (On Windows Lua automatically uses "\".) | |
*/ | |
#if defined(_WIN32) || defined (_DOS_WATCOM) || defined(_EFI) | |
#define LUA_DIRSEP "\\" | |
#else | |
#define LUA_DIRSEP "/" | |
#endif | |
/* | |
@@ LUA_ENV is the name of the variable that holds the current | |
@@ environment, used to access global names. | |
** CHANGE it if you do not like this name. | |
*/ | |
#define LUA_ENV "_ENV" | |
/* | |
@@ LUA_API is a mark for all core API functions. | |
@@ LUALIB_API is a mark for all auxiliary library functions. | |
@@ LUAMOD_API is a mark for all standard library opening functions. | |
** CHANGE them if you need to define those functions in some special way. | |
** For instance, if you want to create one Windows DLL with the core and | |
** the libraries, you may want to use the following definition (define | |
** LUA_BUILD_AS_DLL to get it). | |
*/ | |
#if defined(LUA_BUILD_AS_DLL) /* { */ | |
#if defined(LUA_CORE) || defined(LUA_LIB) /* { */ | |
#define LUA_API __declspec(dllexport) | |
#else /* }{ */ | |
#define LUA_API __declspec(dllimport) | |
#endif /* } */ | |
#else /* }{ */ | |
#define LUA_API extern | |
#endif /* } */ | |
/* more often than not the libs go together with the core */ | |
#define LUALIB_API LUA_API | |
#define LUAMOD_API LUALIB_API | |
/* | |
@@ LUAI_FUNC is a mark for all extern functions that are not to be | |
@* exported to outside modules. | |
@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables | |
@* that are not to be exported to outside modules (LUAI_DDEF for | |
@* definitions and LUAI_DDEC for declarations). | |
** CHANGE them if you need to mark them in some special way. Elf/gcc | |
** (versions 3.2 and later) mark them as "hidden" to optimize access | |
** when Lua is compiled as a shared library. Not all elf targets support | |
** this attribute. Unfortunately, gcc does not offer a way to check | |
** whether the target offers that support, and those without support | |
** give a warning about it. To avoid these warnings, change to the | |
** default definition. | |
*/ | |
#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ | |
defined(__ELF__) /* { */ | |
#define LUAI_FUNC __attribute__((visibility("hidden"))) extern | |
#define LUAI_DDEC LUAI_FUNC | |
#define LUAI_DDEF /* empty */ | |
#else /* }{ */ | |
#define LUAI_FUNC extern | |
#define LUAI_DDEC extern | |
#define LUAI_DDEF /* empty */ | |
#endif /* } */ | |
/* | |
@@ LUA_QL describes how error messages quote program elements. | |
** CHANGE it if you want a different appearance. | |
*/ | |
#define LUA_QL(x) "'" x "'" | |
#define LUA_QS LUA_QL("%s") | |
/* | |
@@ LUA_IDSIZE gives the maximum size for the description of the source | |
@* of a function in debug information. | |
** CHANGE it if you want a different size. | |
*/ | |
#define LUA_IDSIZE 60 | |
/* | |
@@ luai_writestring/luai_writeline define how 'print' prints its results. | |
** They are only used in libraries and the stand-alone program. (The #if | |
** avoids including 'stdio.h' everywhere.) | |
*/ | |
#if defined(LUA_LIB) || defined(lua_c) | |
#include <stdio.h> | |
#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout) | |
#define luai_writeline() (luai_writestring("\n", 1), fflush(stdout)) | |
#endif | |
/* | |
@@ luai_writestringerror defines how to print error messages. | |
** (A format string with one argument is enough for Lua...) | |
*/ | |
#define luai_writestringerror(s,p) \ | |
(fprintf(stderr, (s), (p)), fflush(stderr)) | |
/* | |
@@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is, | |
** strings that are internalized. (Cannot be smaller than reserved words | |
** or tags for metamethods, as these strings must be internalized; | |
** #("function") = 8, #("__newindex") = 10.) | |
*/ | |
#define LUAI_MAXSHORTLEN 40 | |
/* | |
** {================================================================== | |
** Compatibility with previous versions | |
** =================================================================== | |
*/ | |
/* | |
@@ LUA_COMPAT_ALL controls all compatibility options. | |
** You can define it to get all options, or change specific options | |
** to fit your specific needs. | |
*/ | |
#if defined(LUA_COMPAT_ALL) /* { */ | |
/* | |
@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'. | |
** You can replace it with 'table.unpack'. | |
*/ | |
#define LUA_COMPAT_UNPACK | |
/* | |
@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'. | |
** You can replace it with 'package.searchers'. | |
*/ | |
#define LUA_COMPAT_LOADERS | |
/* | |
@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall. | |
** You can call your C function directly (with light C functions). | |
*/ | |
#define lua_cpcall(L,f,u) \ | |
(lua_pushcfunction(L, (f)), \ | |
lua_pushlightuserdata(L,(u)), \ | |
lua_pcall(L,1,0,0)) | |
/* | |
@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library. | |
** You can rewrite 'log10(x)' as 'log(x, 10)'. | |
*/ | |
#define LUA_COMPAT_LOG10 | |
/* | |
@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base | |
** library. You can rewrite 'loadstring(s)' as 'load(s)'. | |
*/ | |
#define LUA_COMPAT_LOADSTRING | |
/* | |
@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library. | |
*/ | |
#define LUA_COMPAT_MAXN | |
/* | |
@@ The following macros supply trivial compatibility for some | |
** changes in the API. The macros themselves document how to | |
** change your code to avoid using them. | |
*/ | |
#define lua_strlen(L,i) lua_rawlen(L, (i)) | |
#define lua_objlen(L,i) lua_rawlen(L, (i)) | |
#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ) | |
#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT) | |
/* | |
@@ LUA_COMPAT_MODULE controls compatibility with previous | |
** module functions 'module' (Lua) and 'luaL_register' (C). | |
*/ | |
#define LUA_COMPAT_MODULE | |
#endif /* } */ | |
/* }================================================================== */ | |
/* | |
@@ LUAI_BITSINT defines the number of bits in an int. | |
** CHANGE here if Lua cannot automatically detect the number of bits of | |
** your machine. Probably you do not need to change this. | |
*/ | |
/* avoid overflows in comparison */ | |
#if INT_MAX-20 < 32760 /* { */ | |
#define LUAI_BITSINT 16 | |
#elif INT_MAX > 2147483640L /* }{ */ | |
/* int has at least 32 bits */ | |
#define LUAI_BITSINT 32 | |
#else /* }{ */ | |
#error "you must define LUA_BITSINT with number of bits in an integer" | |
#endif /* } */ | |
/* | |
@@ LUA_INT32 is an signed integer with exactly 32 bits. | |
@@ LUAI_UMEM is an unsigned integer big enough to count the total | |
@* memory used by Lua. | |
@@ LUAI_MEM is a signed integer big enough to count the total memory | |
@* used by Lua. | |
** CHANGE here if for some weird reason the default definitions are not | |
** good enough for your machine. Probably you do not need to change | |
** this. | |
*/ | |
#if LUAI_BITSINT >= 32 /* { */ | |
#define LUA_INT32 int | |
#define LUAI_UMEM size_t | |
#define LUAI_MEM ptrdiff_t | |
#else /* }{ */ | |
/* 16-bit ints */ | |
#define LUA_INT32 long | |
#define LUAI_UMEM unsigned long | |
#define LUAI_MEM long | |
#endif /* } */ | |
/* | |
@@ LUAI_MAXSTACK limits the size of the Lua stack. | |
** CHANGE it if you need a different limit. This limit is arbitrary; | |
** its only purpose is to stop Lua to consume unlimited stack | |
** space (and to reserve some numbers for pseudo-indices). | |
*/ | |
#if LUAI_BITSINT >= 32 | |
#define LUAI_MAXSTACK 1000000 | |
#else | |
#define LUAI_MAXSTACK 15000 | |
#endif | |
/* reserve some space for error handling */ | |
#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000) | |
/* | |
@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. | |
** CHANGE it if it uses too much C-stack space. | |
*/ | |
#define LUAL_BUFFERSIZE BUFSIZ | |
/* | |
** {================================================================== | |
@@ LUA_NUMBER is the type of numbers in Lua. | |
** CHANGE the following definitions only if you want to build Lua | |
** with a number type different from double. You may also need to | |
** change lua_number2int & lua_number2integer. | |
** =================================================================== | |
*/ | |
#define LUA_NUMBER_DOUBLE | |
#define LUA_NUMBER double | |
/* | |
@@ LUAI_UACNUMBER is the result of an 'usual argument conversion' | |
@* over a number. | |
*/ | |
#define LUAI_UACNUMBER double | |
/* | |
@@ LUA_NUMBER_SCAN is the format for reading numbers. | |
@@ LUA_NUMBER_FMT is the format for writing numbers. | |
@@ lua_number2str converts a number to a string. | |
@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion. | |
*/ | |
#define LUA_NUMBER_SCAN "%lf" | |
#define LUA_NUMBER_FMT "%.14g" | |
#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n)) | |
#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */ | |
/* | |
@@ l_mathop allows the addition of an 'l' or 'f' to all math operations | |
*/ | |
#define l_mathop(x) (x) | |
/* | |
@@ lua_str2number converts a decimal numeric string to a number. | |
@@ lua_strx2number converts an hexadecimal numeric string to a number. | |
** In C99, 'strtod' does both conversions. C89, however, has no function | |
** to convert floating hexadecimal strings to numbers. For these | |
** systems, you can leave 'lua_strx2number' undefined and Lua will | |
** provide its own implementation. | |
*/ | |
#define lua_str2number(s,p) strtod((s), (p)) | |
#if defined(LUA_USE_STRTODHEX) | |
#define lua_strx2number(s,p) strtod((s), (p)) | |
#endif | |
/* | |
@@ The luai_num* macros define the primitive operations over numbers. | |
*/ | |
/* the following operations need the math library */ | |
#if defined(lobject_c) || defined(lvm_c) | |
#include <math.h> | |
#define luai_nummod(L,a,b) ((a) - l_mathop(floor)((a)/(b))*(b)) | |
#define luai_numpow(L,a,b) (l_mathop(pow)(a,b)) | |
#endif | |
/* these are quite standard operations */ | |
#if defined(LUA_CORE) | |
#define luai_numadd(L,a,b) ((a)+(b)) | |
#define luai_numsub(L,a,b) ((a)-(b)) | |
#define luai_nummul(L,a,b) ((a)*(b)) | |
#define luai_numdiv(L,a,b) ((a)/(b)) | |
#define luai_numunm(L,a) (-(a)) | |
#define luai_numeq(a,b) ((a)==(b)) | |
#define luai_numlt(L,a,b) ((a)<(b)) | |
#define luai_numle(L,a,b) ((a)<=(b)) | |
#define luai_numisnan(L,a) (!luai_numeq((a), (a))) | |
#endif | |
/* | |
@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger. | |
** CHANGE that if ptrdiff_t is not adequate on your machine. (On most | |
** machines, ptrdiff_t gives a good choice between int or long.) | |
*/ | |
#define LUA_INTEGER ptrdiff_t | |
/* | |
@@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned. | |
** It must have at least 32 bits. | |
*/ | |
#define LUA_UNSIGNED unsigned LUA_INT32 | |
/* | |
** Some tricks with doubles | |
*/ | |
#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */ | |
/* | |
** The next definitions activate some tricks to speed up the | |
** conversion from doubles to integer types, mainly to LUA_UNSIGNED. | |
** | |
@@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a | |
** DirectX idiosyncrasy. | |
** | |
@@ LUA_IEEE754TRICK uses a trick that should work on any machine | |
** using IEEE754 with a 32-bit integer type. | |
** | |
@@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be | |
** defined when LUA_INTEGER is a 32-bit integer. | |
** | |
@@ LUA_IEEEENDIAN is the endianness of doubles in your machine | |
** (0 for little endian, 1 for big endian); if not defined, Lua will | |
** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK). | |
** | |
@@ LUA_NANTRICK controls the use of a trick to pack all types into | |
** a single double value, using NaN values to represent non-number | |
** values. The trick only works on 32-bit machines (ints and pointers | |
** are 32-bit values) with numbers represented as IEEE 754-2008 doubles | |
** with conventional endianess (12345678 or 87654321), in CPUs that do | |
** not produce signaling NaN values (all NaNs are quiet). | |
*/ | |
/* Microsoft compiler on a Pentium (32 bit) ? */ | |
#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */ | |
#define LUA_MSASMTRICK | |
#define LUA_IEEEENDIAN 0 | |
#define LUA_NANTRICK | |
/* pentium 32 bits? */ | |
#elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */ | |
#define LUA_IEEE754TRICK | |
#define LUA_IEEELL | |
#define LUA_IEEEENDIAN 0 | |
#define LUA_NANTRICK | |
/* pentium 64 bits? */ | |
#elif defined(__x86_64) /* }{ */ | |
#define LUA_IEEE754TRICK | |
#define LUA_IEEEENDIAN 0 | |
#elif defined(__POWERPC__) || defined(__ppc__) /* }{ */ | |
#define LUA_IEEE754TRICK | |
#define LUA_IEEEENDIAN 1 | |
#else /* }{ */ | |
/* assume IEEE754 and a 32-bit integer type */ | |
#define LUA_IEEE754TRICK | |
#endif /* } */ | |
#endif /* } */ | |
/* }================================================================== */ | |
/* =================================================================== */ | |
/* | |
** Local configuration. You can use this space to add your redefinitions | |
** without modifying the main part of the file. | |
*/ | |
#endif | |