| // SPDX-License-Identifier: GPL-2.0+ |
| /* |
| * Building an expo from an FDT description |
| * |
| * Copyright 2022 Google LLC |
| * Written by Simon Glass <sjg@chromium.org> |
| */ |
| |
| #define LOG_CATEGORY LOGC_EXPO |
| |
| #include <common.h> |
| #include <expo.h> |
| #include <fdtdec.h> |
| #include <log.h> |
| #include <malloc.h> |
| #include <dm/ofnode.h> |
| #include <linux/libfdt.h> |
| |
| /** |
| * struct build_info - Information to use when building |
| * |
| * @str_for_id: String for each ID in use, NULL if empty. The string is NULL |
| * if there is nothing for this ID. Since ID 0 is never used, the first |
| * element of this array is always NULL |
| * @str_count: Number of entries in @str_for_id |
| * @err_node: Node being processed (for error reporting) |
| * @err_prop: Property being processed (for error reporting) |
| */ |
| struct build_info { |
| const char **str_for_id; |
| int str_count; |
| ofnode err_node; |
| const char *err_prop; |
| }; |
| |
| /** |
| * add_txt_str - Add a string or lookup its ID, then add to expo |
| * |
| * @info: Build information |
| * @node: Node describing scene |
| * @scn: Scene to add to |
| * @find_name: Name to look for (e.g. "title"). This will find a property called |
| * "title" if it exists, else will look up the string for "title-id" |
| * Return: ID of added string, or -ve on error |
| */ |
| int add_txt_str(struct build_info *info, ofnode node, struct scene *scn, |
| const char *find_name, uint obj_id) |
| { |
| const char *text; |
| uint str_id; |
| int ret; |
| |
| info->err_prop = find_name; |
| text = ofnode_read_string(node, find_name); |
| if (!text) { |
| char name[40]; |
| u32 id; |
| |
| snprintf(name, sizeof(name), "%s-id", find_name); |
| ret = ofnode_read_u32(node, name, &id); |
| if (ret) |
| return log_msg_ret("id", -ENOENT); |
| |
| if (id >= info->str_count) |
| return log_msg_ret("id", -E2BIG); |
| text = info->str_for_id[id]; |
| if (!text) |
| return log_msg_ret("id", -EINVAL); |
| } |
| |
| ret = expo_str(scn->expo, find_name, 0, text); |
| if (ret < 0) |
| return log_msg_ret("add", ret); |
| str_id = ret; |
| |
| ret = scene_txt_str(scn, find_name, obj_id, str_id, text, NULL); |
| if (ret < 0) |
| return log_msg_ret("add", ret); |
| |
| return ret; |
| } |
| |
| /** |
| * add_txt_str_list - Add a list string or lookup its ID, then add to expo |
| * |
| * @info: Build information |
| * @node: Node describing scene |
| * @scn: Scene to add to |
| * @find_name: Name to look for (e.g. "title"). This will find a string-list |
| * property called "title" if it exists, else will look up the string in the |
| * "title-id" string list. |
| * Return: ID of added string, or -ve on error |
| */ |
| int add_txt_str_list(struct build_info *info, ofnode node, struct scene *scn, |
| const char *find_name, int index, uint obj_id) |
| { |
| const char *text; |
| uint str_id; |
| int ret; |
| |
| ret = ofnode_read_string_index(node, find_name, index, &text); |
| if (ret) { |
| char name[40]; |
| u32 id; |
| |
| snprintf(name, sizeof(name), "%s-id", find_name); |
| ret = ofnode_read_u32_index(node, name, index, &id); |
| if (ret) |
| return log_msg_ret("id", -ENOENT); |
| |
| if (id >= info->str_count) |
| return log_msg_ret("id", -E2BIG); |
| text = info->str_for_id[id]; |
| if (!text) |
| return log_msg_ret("id", -EINVAL); |
| } |
| |
| ret = expo_str(scn->expo, find_name, 0, text); |
| if (ret < 0) |
| return log_msg_ret("add", ret); |
| str_id = ret; |
| |
| ret = scene_txt_str(scn, find_name, obj_id, str_id, text, NULL); |
| if (ret < 0) |
| return log_msg_ret("add", ret); |
| |
| return ret; |
| } |
| |
| /* |
| * build_element() - Handle creating a text object from a label |
| * |
| * Look up a property called @label or @label-id and create a string for it |
| */ |
| int build_element(void *ldtb, int node, const char *label) |
| { |
| return 0; |
| } |
| |
| /** |
| * read_strings() - Read in the list of strings |
| * |
| * Read the strings into an ID-indexed list, so they can be used for building |
| * an expo. The strings are in a /strings node and each has its own subnode |
| * containing the ID and the string itself: |
| * |
| * example { |
| * id = <123>; |
| * value = "This is a test"; |
| * }; |
| * |
| * Future work may add support for unicode and multiple languages |
| * |
| * @info: Build information |
| * @root: Root node to read from |
| * Returns: 0 if OK, -ENOMEM if out of memory, -EINVAL if there is a format |
| * error |
| */ |
| static int read_strings(struct build_info *info, ofnode root) |
| { |
| ofnode strings, node; |
| |
| strings = ofnode_find_subnode(root, "strings"); |
| if (!ofnode_valid(strings)) |
| return log_msg_ret("str", -EINVAL); |
| |
| ofnode_for_each_subnode(node, strings) { |
| const char *val; |
| int ret; |
| u32 id; |
| |
| info->err_node = node; |
| ret = ofnode_read_u32(node, "id", &id); |
| if (ret) |
| return log_msg_ret("id", -ENOENT); |
| val = ofnode_read_string(node, "value"); |
| if (!val) |
| return log_msg_ret("val", -EINVAL); |
| |
| if (id >= info->str_count) { |
| int new_count = info->str_count + 20; |
| void *new_arr; |
| |
| new_arr = realloc(info->str_for_id, |
| new_count * sizeof(char *)); |
| if (!new_arr) |
| return log_msg_ret("id", -ENOMEM); |
| memset(new_arr + info->str_count, '\0', |
| (new_count - info->str_count) * sizeof(char *)); |
| info->str_for_id = new_arr; |
| info->str_count = new_count; |
| } |
| |
| info->str_for_id[id] = val; |
| } |
| |
| return 0; |
| } |
| |
| /** |
| * list_strings() - List the available strings with their IDs |
| * |
| * @info: Build information |
| */ |
| static void list_strings(struct build_info *info) |
| { |
| int i; |
| |
| for (i = 0; i < info->str_count; i++) { |
| if (info->str_for_id[i]) |
| printf("%3d %s\n", i, info->str_for_id[i]); |
| } |
| } |
| |
| /** |
| * menu_build() - Build a menu and add it to a scene |
| * |
| * See doc/develop/expo.rst for a description of the format |
| * |
| * @info: Build information |
| * @node: Node containing the menu description |
| * @scn: Scene to add the menu to |
| * @id: ID for the menu |
| * @objp: Returns the object pointer |
| * Returns: 0 if OK, -ENOMEM if out of memory, -EINVAL if there is a format |
| * error, -ENOENT if there is a references to a non-existent string |
| */ |
| static int menu_build(struct build_info *info, ofnode node, struct scene *scn, |
| uint id, struct scene_obj **objp) |
| { |
| struct scene_obj_menu *menu; |
| uint title_id, menu_id; |
| const u32 *item_ids; |
| int ret, size, i; |
| const char *name; |
| |
| name = ofnode_get_name(node); |
| |
| ret = scene_menu(scn, name, id, &menu); |
| if (ret < 0) |
| return log_msg_ret("men", ret); |
| menu_id = ret; |
| |
| /* Set the title */ |
| ret = add_txt_str(info, node, scn, "title", 0); |
| if (ret < 0) |
| return log_msg_ret("tit", ret); |
| title_id = ret; |
| ret = scene_menu_set_title(scn, menu_id, title_id); |
| if (ret) |
| return log_msg_ret("set", ret); |
| |
| item_ids = ofnode_read_prop(node, "item-id", &size); |
| if (!item_ids) |
| return log_msg_ret("itm", -EINVAL); |
| if (!size || size % sizeof(u32)) |
| return log_msg_ret("isz", -EINVAL); |
| size /= sizeof(u32); |
| |
| for (i = 0; i < size; i++) { |
| struct scene_menitem *item; |
| uint label, key, desc; |
| |
| ret = add_txt_str_list(info, node, scn, "item-label", i, 0); |
| if (ret < 0 && ret != -ENOENT) |
| return log_msg_ret("lab", ret); |
| label = max(0, ret); |
| |
| ret = add_txt_str_list(info, node, scn, "key-label", i, 0); |
| if (ret < 0 && ret != -ENOENT) |
| return log_msg_ret("key", ret); |
| key = max(0, ret); |
| |
| ret = add_txt_str_list(info, node, scn, "desc-label", i, 0); |
| if (ret < 0 && ret != -ENOENT) |
| return log_msg_ret("lab", ret); |
| desc = max(0, ret); |
| |
| ret = scene_menuitem(scn, menu_id, simple_xtoa(i), |
| fdt32_to_cpu(item_ids[i]), key, label, |
| desc, 0, 0, &item); |
| if (ret < 0) |
| return log_msg_ret("mi", ret); |
| } |
| *objp = &menu->obj; |
| |
| return 0; |
| } |
| |
| static int textline_build(struct build_info *info, ofnode node, |
| struct scene *scn, uint id, struct scene_obj **objp) |
| { |
| struct scene_obj_textline *ted; |
| uint ted_id, edit_id; |
| const char *name; |
| u32 max_chars; |
| int ret; |
| |
| name = ofnode_get_name(node); |
| |
| info->err_prop = "max-chars"; |
| ret = ofnode_read_u32(node, "max-chars", &max_chars); |
| if (ret) |
| return log_msg_ret("max", -ENOENT); |
| |
| ret = scene_textline(scn, name, id, max_chars, &ted); |
| if (ret < 0) |
| return log_msg_ret("ted", ret); |
| ted_id = ret; |
| |
| /* Set the title */ |
| ret = add_txt_str(info, node, scn, "title", 0); |
| if (ret < 0) |
| return log_msg_ret("tit", ret); |
| ted->label_id = ret; |
| |
| /* Setup the editor */ |
| info->err_prop = "edit-id"; |
| ret = ofnode_read_u32(node, "edit-id", &id); |
| if (ret) |
| return log_msg_ret("id", -ENOENT); |
| edit_id = ret; |
| |
| ret = scene_txt_str(scn, "edit", edit_id, 0, abuf_data(&ted->buf), |
| NULL); |
| if (ret < 0) |
| return log_msg_ret("add", ret); |
| ted->edit_id = ret; |
| |
| return 0; |
| } |
| |
| /** |
| * obj_build() - Build an expo object and add it to a scene |
| * |
| * See doc/develop/expo.rst for a description of the format |
| * |
| * @info: Build information |
| * @node: Node containing the object description |
| * @scn: Scene to add the object to |
| * Returns: 0 if OK, -ENOMEM if out of memory, -EINVAL if there is a format |
| * error, -ENOENT if there is a references to a non-existent string |
| */ |
| static int obj_build(struct build_info *info, ofnode node, struct scene *scn) |
| { |
| struct scene_obj *obj; |
| const char *type; |
| u32 id, val; |
| int ret; |
| |
| log_debug("- object %s\n", ofnode_get_name(node)); |
| ret = ofnode_read_u32(node, "id", &id); |
| if (ret) |
| return log_msg_ret("id", -ENOENT); |
| |
| type = ofnode_read_string(node, "type"); |
| if (!type) |
| return log_msg_ret("typ", -EINVAL); |
| |
| if (!strcmp("menu", type)) |
| ret = menu_build(info, node, scn, id, &obj); |
| else if (!strcmp("textline", type)) |
| ret = textline_build(info, node, scn, id, &obj); |
| else |
| ret = -EOPNOTSUPP; |
| if (ret) |
| return log_msg_ret("bld", ret); |
| |
| if (!ofnode_read_u32(node, "start-bit", &val)) |
| obj->start_bit = val; |
| if (!ofnode_read_u32(node, "bit-length", &val)) |
| obj->bit_length = val; |
| |
| return 0; |
| } |
| |
| /** |
| * scene_build() - Build a scene and all its objects |
| * |
| * See doc/develop/expo.rst for a description of the format |
| * |
| * @info: Build information |
| * @node: Node containing the scene description |
| * @scn: Scene to add the object to |
| * Returns: 0 if OK, -ENOMEM if out of memory, -EINVAL if there is a format |
| * error, -ENOENT if there is a references to a non-existent string |
| */ |
| static int scene_build(struct build_info *info, ofnode scn_node, |
| struct expo *exp) |
| { |
| const char *name; |
| struct scene *scn; |
| uint id, title_id; |
| ofnode node; |
| int ret; |
| |
| info->err_node = scn_node; |
| name = ofnode_get_name(scn_node); |
| log_debug("Building scene %s\n", name); |
| ret = ofnode_read_u32(scn_node, "id", &id); |
| if (ret) |
| return log_msg_ret("id", -ENOENT); |
| |
| ret = scene_new(exp, name, id, &scn); |
| if (ret < 0) |
| return log_msg_ret("scn", ret); |
| |
| ret = add_txt_str(info, scn_node, scn, "title", 0); |
| if (ret < 0) |
| return log_msg_ret("tit", ret); |
| title_id = ret; |
| scene_title_set(scn, title_id); |
| |
| ret = add_txt_str(info, scn_node, scn, "prompt", 0); |
| if (ret < 0) |
| return log_msg_ret("pr", ret); |
| |
| ofnode_for_each_subnode(node, scn_node) { |
| info->err_node = node; |
| ret = obj_build(info, node, scn); |
| if (ret < 0) |
| return log_msg_ret("mit", ret); |
| } |
| |
| return 0; |
| } |
| |
| int build_it(struct build_info *info, ofnode root, struct expo **expp) |
| { |
| ofnode scenes, node; |
| struct expo *exp; |
| u32 dyn_start; |
| int ret; |
| |
| ret = read_strings(info, root); |
| if (ret) |
| return log_msg_ret("str", ret); |
| if (_DEBUG) |
| list_strings(info); |
| info->err_node = root; |
| |
| ret = expo_new("name", NULL, &exp); |
| if (ret) |
| return log_msg_ret("exp", ret); |
| |
| if (!ofnode_read_u32(root, "dynamic-start", &dyn_start)) |
| expo_set_dynamic_start(exp, dyn_start); |
| |
| scenes = ofnode_find_subnode(root, "scenes"); |
| if (!ofnode_valid(scenes)) |
| return log_msg_ret("sno", -EINVAL); |
| |
| ofnode_for_each_subnode(node, scenes) { |
| ret = scene_build(info, node, exp); |
| if (ret < 0) |
| return log_msg_ret("scn", ret); |
| } |
| *expp = exp; |
| |
| return 0; |
| } |
| |
| int expo_build(ofnode root, struct expo **expp) |
| { |
| struct build_info info; |
| struct expo *exp; |
| int ret; |
| |
| memset(&info, '\0', sizeof(info)); |
| ret = build_it(&info, root, &exp); |
| if (ret) { |
| char buf[120]; |
| int node_ret; |
| |
| node_ret = ofnode_get_path(info.err_node, buf, sizeof(buf)); |
| log_warning("Build failed at node %s, property %s\n", |
| node_ret ? ofnode_get_name(info.err_node) : buf, |
| info.err_prop); |
| |
| return log_msg_ret("bui", ret); |
| } |
| *expp = exp; |
| |
| return 0; |
| } |