| // SPDX-License-Identifier: GPL-2.0+ |
| /* |
| * Copyright (c) 2013 Google, Inc |
| */ |
| |
| #include <errno.h> |
| #include <unistd.h> |
| #include <linux/input.h> |
| #include <SDL.h> |
| #include <asm/state.h> |
| |
| /** |
| * struct buf_info - a data buffer holding audio data |
| * |
| * @pos: Current position playing in audio buffer |
| * @size: Size of data in audio buffer (0=empty) |
| * @alloced: Allocated size of audio buffer (max size it can hold) |
| * @data: Audio data |
| */ |
| struct buf_info { |
| uint pos; |
| uint size; |
| uint alloced; |
| uint8_t *data; |
| }; |
| |
| static struct sdl_info { |
| SDL_Surface *screen; |
| int width; |
| int height; |
| int depth; |
| int pitch; |
| uint frequency; |
| uint sample_rate; |
| bool audio_active; |
| bool inited; |
| int cur_buf; |
| struct buf_info buf[2]; |
| bool running; |
| } sdl; |
| |
| static void sandbox_sdl_poll_events(void) |
| { |
| /* |
| * We don't want to include common.h in this file since it uses |
| * system headers. So add a declation here. |
| */ |
| extern void reset_cpu(unsigned long addr); |
| SDL_Event event; |
| |
| while (SDL_PollEvent(&event)) { |
| switch (event.type) { |
| case SDL_QUIT: |
| puts("LCD window closed - quitting\n"); |
| reset_cpu(1); |
| break; |
| } |
| } |
| } |
| |
| static int sandbox_sdl_ensure_init(void) |
| { |
| if (!sdl.inited) { |
| if (SDL_Init(0) < 0) { |
| printf("Unable to initialize SDL: %s\n", |
| SDL_GetError()); |
| return -EIO; |
| } |
| |
| atexit(SDL_Quit); |
| |
| sdl.inited = true; |
| } |
| return 0; |
| } |
| |
| int sandbox_sdl_init_display(int width, int height, int log2_bpp) |
| { |
| struct sandbox_state *state = state_get_current(); |
| int err; |
| |
| if (!width || !state->show_lcd) |
| return 0; |
| err = sandbox_sdl_ensure_init(); |
| if (err) |
| return err; |
| if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) { |
| printf("Unable to initialize SDL LCD: %s\n", SDL_GetError()); |
| return -EPERM; |
| } |
| SDL_WM_SetCaption("U-Boot", "U-Boot"); |
| |
| sdl.width = width; |
| sdl.height = height; |
| sdl.depth = 1 << log2_bpp; |
| sdl.pitch = sdl.width * sdl.depth / 8; |
| sdl.screen = SDL_SetVideoMode(width, height, 0, 0); |
| sandbox_sdl_poll_events(); |
| |
| return 0; |
| } |
| |
| int sandbox_sdl_sync(void *lcd_base) |
| { |
| SDL_Surface *frame; |
| |
| frame = SDL_CreateRGBSurfaceFrom(lcd_base, sdl.width, sdl.height, |
| sdl.depth, sdl.pitch, |
| 0x1f << 11, 0x3f << 5, 0x1f << 0, 0); |
| SDL_BlitSurface(frame, NULL, sdl.screen, NULL); |
| SDL_FreeSurface(frame); |
| SDL_UpdateRect(sdl.screen, 0, 0, 0, 0); |
| sandbox_sdl_poll_events(); |
| |
| return 0; |
| } |
| |
| #define NONE (-1) |
| #define NUM_SDL_CODES (SDLK_UNDO + 1) |
| |
| static int16_t sdl_to_keycode[NUM_SDL_CODES] = { |
| /* 0 */ |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, KEY_BACKSPACE, KEY_TAB, |
| NONE, NONE, NONE, KEY_ENTER, NONE, |
| NONE, NONE, NONE, NONE, KEY_POWER, /* use PAUSE as POWER */ |
| |
| /* 20 */ |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, KEY_ESC, NONE, NONE, |
| NONE, NONE, KEY_SPACE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| |
| /* 40 */ |
| NONE, NONE, NONE, NONE, KEY_COMMA, |
| KEY_MINUS, KEY_DOT, KEY_SLASH, KEY_0, KEY_1, |
| KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, |
| KEY_7, KEY_8, KEY_9, NONE, KEY_SEMICOLON, |
| |
| /* 60 */ |
| NONE, KEY_EQUAL, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| |
| /* 80 */ |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, KEY_BACKSLASH, NONE, NONE, |
| NONE, KEY_GRAVE, KEY_A, KEY_B, KEY_C, |
| |
| /* 100 */ |
| KEY_D, KEY_E, KEY_F, KEY_G, KEY_H, |
| KEY_I, KEY_J, KEY_K, KEY_L, KEY_M, |
| KEY_N, KEY_O, KEY_P, KEY_Q, KEY_R, |
| KEY_S, KEY_T, KEY_U, KEY_V, KEY_W, |
| |
| /* 120 */ |
| KEY_X, KEY_Y, KEY_Z, NONE, NONE, |
| NONE, NONE, KEY_DELETE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| |
| /* 140 */ |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| |
| /* 160 */ |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| |
| /* 180 */ |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| |
| /* 200 */ |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| |
| /* 220 */ |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| |
| /* 240 */ |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| NONE, KEY_KP0, KEY_KP1, KEY_KP2, KEY_KP3, |
| |
| /* 260 */ |
| KEY_KP4, KEY_KP5, KEY_KP6, KEY_KP7, KEY_KP8, |
| KEY_KP9, KEY_KPDOT, KEY_KPSLASH, KEY_KPASTERISK, KEY_KPMINUS, |
| KEY_KPPLUS, KEY_KPENTER, KEY_KPEQUAL, KEY_UP, KEY_DOWN, |
| KEY_RIGHT, KEY_LEFT, KEY_INSERT, KEY_HOME, KEY_END, |
| |
| /* 280 */ |
| KEY_PAGEUP, KEY_PAGEDOWN, KEY_F1, KEY_F2, KEY_F3, |
| KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, |
| KEY_F9, KEY_F10, KEY_F11, KEY_F12, NONE, |
| NONE, NONE, NONE, NONE, NONE, |
| |
| /* 300 */ |
| KEY_NUMLOCK, KEY_CAPSLOCK, KEY_SCROLLLOCK, KEY_RIGHTSHIFT, |
| KEY_LEFTSHIFT, |
| KEY_RIGHTCTRL, KEY_LEFTCTRL, KEY_RIGHTALT, KEY_LEFTALT, KEY_RIGHTMETA, |
| KEY_LEFTMETA, NONE, KEY_FN, NONE, KEY_COMPOSE, |
| NONE, KEY_PRINT, KEY_SYSRQ, KEY_PAUSE, NONE, |
| |
| /* 320 */ |
| NONE, NONE, NONE, |
| }; |
| |
| int sandbox_sdl_scan_keys(int key[], int max_keys) |
| { |
| Uint8 *keystate; |
| int i, count; |
| |
| sandbox_sdl_poll_events(); |
| keystate = SDL_GetKeyState(NULL); |
| for (i = count = 0; i < NUM_SDL_CODES; i++) { |
| if (count >= max_keys) |
| break; |
| else if (keystate[i]) |
| key[count++] = sdl_to_keycode[i]; |
| } |
| |
| return count; |
| } |
| |
| int sandbox_sdl_key_pressed(int keycode) |
| { |
| int key[8]; /* allow up to 8 keys to be pressed at once */ |
| int count; |
| int i; |
| |
| count = sandbox_sdl_scan_keys(key, sizeof(key) / sizeof(key[0])); |
| for (i = 0; i < count; i++) { |
| if (key[i] == keycode) |
| return 0; |
| } |
| |
| return -ENOENT; |
| } |
| |
| void sandbox_sdl_fill_audio(void *udata, Uint8 *stream, int len) |
| { |
| struct buf_info *buf; |
| int avail; |
| int i; |
| |
| for (i = 0; i < 2; i++) { |
| buf = &sdl.buf[sdl.cur_buf]; |
| avail = buf->size - buf->pos; |
| if (avail <= 0) { |
| sdl.cur_buf = 1 - sdl.cur_buf; |
| continue; |
| } |
| if (avail > len) |
| avail = len; |
| |
| SDL_MixAudio(stream, buf->data + buf->pos, avail, |
| SDL_MIX_MAXVOLUME); |
| buf->pos += avail; |
| len -= avail; |
| |
| /* Move to next buffer if we are at the end */ |
| if (buf->pos == buf->size) |
| buf->size = 0; |
| else |
| break; |
| } |
| } |
| |
| int sandbox_sdl_sound_init(int rate, int channels) |
| { |
| SDL_AudioSpec wanted; |
| int i; |
| |
| if (sandbox_sdl_ensure_init()) |
| return -1; |
| |
| if (sdl.audio_active) |
| return 0; |
| |
| /* Set the audio format */ |
| wanted.freq = rate; |
| wanted.format = AUDIO_S16; |
| wanted.channels = channels; |
| wanted.samples = 1024; /* Good low-latency value for callback */ |
| wanted.callback = sandbox_sdl_fill_audio; |
| wanted.userdata = NULL; |
| |
| for (i = 0; i < 2; i++) { |
| struct buf_info *buf = &sdl.buf[i]; |
| |
| buf->alloced = sizeof(uint16_t) * wanted.freq * wanted.channels; |
| buf->data = malloc(buf->alloced); |
| if (!buf->data) { |
| printf("%s: Out of memory\n", __func__); |
| if (i == 1) |
| free(sdl.buf[0].data); |
| return -1; |
| } |
| buf->pos = 0; |
| buf->size = 0; |
| } |
| |
| if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
| printf("Unable to initialize SDL audio: %s\n", SDL_GetError()); |
| goto err; |
| } |
| |
| /* Open the audio device, forcing the desired format */ |
| if (SDL_OpenAudio(&wanted, NULL) < 0) { |
| printf("Couldn't open audio: %s\n", SDL_GetError()); |
| goto err; |
| } |
| sdl.audio_active = true; |
| sdl.sample_rate = wanted.freq; |
| sdl.cur_buf = 0; |
| sdl.running = 0; |
| |
| return 0; |
| |
| err: |
| for (i = 0; i < 2; i++) |
| free(sdl.buf[i].data); |
| return -1; |
| } |
| |
| int sandbox_sdl_sound_play(const void *data, uint size) |
| { |
| struct buf_info *buf; |
| |
| if (!sdl.audio_active) |
| return 0; |
| |
| buf = &sdl.buf[0]; |
| if (buf->size) |
| buf = &sdl.buf[1]; |
| while (buf->size) |
| usleep(1000); |
| |
| if (size > buf->alloced) |
| return -E2BIG; |
| |
| memcpy(buf->data, data, size); |
| buf->size = size; |
| buf->pos = 0; |
| if (!sdl.running) { |
| SDL_PauseAudio(0); |
| sdl.running = 1; |
| } |
| |
| return 0; |
| } |
| |
| int sandbox_sdl_sound_stop(void) |
| { |
| if (sdl.running) { |
| SDL_PauseAudio(1); |
| sdl.running = 0; |
| } |
| |
| return 0; |
| } |