| /* |
| * Copyright (c) 2015 Google, Inc |
| * |
| * SPDX-License-Identifier: GPL-2.0+ |
| */ |
| |
| #include <common.h> |
| #include <dm.h> |
| #include <mapmem.h> |
| #include <stdio_dev.h> |
| #include <video.h> |
| #include <video_console.h> |
| #include <dm/lists.h> |
| #include <dm/device-internal.h> |
| #include <dm/uclass-internal.h> |
| #ifdef CONFIG_SANDBOX |
| #include <asm/sdl.h> |
| #endif |
| |
| /* |
| * Theory of operation: |
| * |
| * Before relocation each device is bound. The driver for each device must |
| * set the @align and @size values in struct video_uc_platdata. This |
| * information represents the requires size and alignment of the frame buffer |
| * for the device. The values can be an over-estimate but cannot be too |
| * small. The actual values will be suppled (in the same manner) by the bind() |
| * method after relocation. |
| * |
| * This information is then picked up by video_reserve() which works out how |
| * much memory is needed for all devices. This is allocated between |
| * gd->video_bottom and gd->video_top. |
| * |
| * After relocation the same process occurs. The driver supplies the same |
| * @size and @align information and this time video_post_bind() checks that |
| * the drivers does not overflow the allocated memory. |
| * |
| * The frame buffer address is actually set (to plat->base) in |
| * video_post_probe(). This function also clears the frame buffer and |
| * allocates a suitable text console device. This can then be used to write |
| * text to the video device. |
| */ |
| DECLARE_GLOBAL_DATA_PTR; |
| |
| static ulong alloc_fb(struct udevice *dev, ulong *addrp) |
| { |
| struct video_uc_platdata *plat = dev_get_uclass_platdata(dev); |
| ulong base, align, size; |
| |
| align = plat->align ? plat->align : 1 << 20; |
| base = *addrp - plat->size; |
| base &= ~(align - 1); |
| plat->base = base; |
| size = *addrp - base; |
| *addrp = base; |
| |
| return size; |
| } |
| |
| int video_reserve(ulong *addrp) |
| { |
| struct udevice *dev; |
| ulong size; |
| |
| gd->video_top = *addrp; |
| for (uclass_find_first_device(UCLASS_VIDEO, &dev); |
| dev; |
| uclass_find_next_device(&dev)) { |
| size = alloc_fb(dev, addrp); |
| debug("%s: Reserving %lx bytes at %lx for video device '%s'\n", |
| __func__, size, *addrp, dev->name); |
| } |
| gd->video_bottom = *addrp; |
| debug("Video frame buffers from %lx to %lx\n", gd->video_bottom, |
| gd->video_top); |
| |
| return 0; |
| } |
| |
| static int video_clear(struct udevice *dev) |
| { |
| struct video_priv *priv = dev_get_uclass_priv(dev); |
| |
| if (priv->bpix == VIDEO_BPP32) { |
| u32 *ppix = priv->fb; |
| u32 *end = priv->fb + priv->fb_size; |
| |
| while (ppix < end) |
| *ppix++ = priv->colour_bg; |
| } else { |
| memset(priv->fb, priv->colour_bg, priv->fb_size); |
| } |
| |
| return 0; |
| } |
| |
| /* Flush video activity to the caches */ |
| void video_sync(struct udevice *vid) |
| { |
| /* |
| * flush_dcache_range() is declared in common.h but it seems that some |
| * architectures do not actually implement it. Is there a way to find |
| * out whether it exists? For now, ARM is safe. |
| */ |
| #if defined(CONFIG_ARM) && !defined(CONFIG_SYS_DCACHE_OFF) |
| struct video_priv *priv = dev_get_uclass_priv(vid); |
| |
| if (priv->flush_dcache) { |
| flush_dcache_range((ulong)priv->fb, |
| (ulong)priv->fb + priv->fb_size); |
| } |
| #elif defined(CONFIG_VIDEO_SANDBOX_SDL) |
| struct video_priv *priv = dev_get_uclass_priv(vid); |
| static ulong last_sync; |
| |
| if (get_timer(last_sync) > 10) { |
| sandbox_sdl_sync(priv->fb); |
| last_sync = get_timer(0); |
| } |
| #endif |
| } |
| |
| void video_sync_all(void) |
| { |
| struct udevice *dev; |
| |
| for (uclass_find_first_device(UCLASS_VIDEO, &dev); |
| dev; |
| uclass_find_next_device(&dev)) { |
| if (device_active(dev)) |
| video_sync(dev); |
| } |
| } |
| |
| int video_get_xsize(struct udevice *dev) |
| { |
| struct video_priv *priv = dev_get_uclass_priv(dev); |
| |
| return priv->xsize; |
| } |
| |
| int video_get_ysize(struct udevice *dev) |
| { |
| struct video_priv *priv = dev_get_uclass_priv(dev); |
| |
| return priv->ysize; |
| } |
| |
| /* Set up the colour map */ |
| static int video_pre_probe(struct udevice *dev) |
| { |
| struct video_priv *priv = dev_get_uclass_priv(dev); |
| |
| priv->cmap = calloc(256, sizeof(ushort)); |
| if (!priv->cmap) |
| return -ENOMEM; |
| |
| return 0; |
| } |
| |
| static int video_pre_remove(struct udevice *dev) |
| { |
| struct video_priv *priv = dev_get_uclass_priv(dev); |
| |
| free(priv->cmap); |
| |
| return 0; |
| } |
| |
| /* Set up the display ready for use */ |
| static int video_post_probe(struct udevice *dev) |
| { |
| struct video_uc_platdata *plat = dev_get_uclass_platdata(dev); |
| struct video_priv *priv = dev_get_uclass_priv(dev); |
| char name[30], drv[15], *str; |
| struct udevice *cons; |
| int ret; |
| |
| /* Set up the line and display size */ |
| priv->fb = map_sysmem(plat->base, plat->size); |
| priv->line_length = priv->xsize * VNBYTES(priv->bpix); |
| priv->fb_size = priv->line_length * priv->ysize; |
| |
| /* Set up colours - we could in future support other colours */ |
| #ifdef CONFIG_SYS_WHITE_ON_BLACK |
| priv->colour_fg = 0xffffff; |
| #else |
| priv->colour_bg = 0xffffff; |
| #endif |
| video_clear(dev); |
| |
| /* |
| * Create a text console devices. For now we always do this, although |
| * it might be useful to support only bitmap drawing on the device |
| * for boards that don't need to display text. |
| */ |
| snprintf(name, sizeof(name), "%s.vidconsole", dev->name); |
| str = strdup(name); |
| if (!str) |
| return -ENOMEM; |
| snprintf(drv, sizeof(drv), "vidconsole%d", priv->rot); |
| ret = device_bind_driver(dev, drv, str, &cons); |
| if (ret) { |
| debug("%s: Cannot bind console driver\n", __func__); |
| return ret; |
| } |
| ret = device_probe(cons); |
| if (ret) { |
| debug("%s: Cannot probe console driver\n", __func__); |
| return ret; |
| } |
| |
| return 0; |
| }; |
| |
| /* Post-relocation, allocate memory for the frame buffer */ |
| static int video_post_bind(struct udevice *dev) |
| { |
| ulong addr = gd->video_top; |
| ulong size; |
| |
| /* Before relocation there is nothing to do here */ |
| if ((!gd->flags & GD_FLG_RELOC)) |
| return 0; |
| size = alloc_fb(dev, &addr); |
| if (addr < gd->video_bottom) { |
| /* Device tree node may need the 'u-boot,dm-pre-reloc' tag */ |
| printf("Video device '%s' cannot allocate frame buffer memory -ensure the device is set up before relocation\n", |
| dev->name); |
| return -ENOSPC; |
| } |
| debug("%s: Claiming %lx bytes at %lx for video device '%s'\n", |
| __func__, size, addr, dev->name); |
| gd->video_bottom = addr; |
| |
| return 0; |
| } |
| |
| UCLASS_DRIVER(video) = { |
| .id = UCLASS_VIDEO, |
| .name = "video", |
| .flags = DM_UC_FLAG_SEQ_ALIAS, |
| .post_bind = video_post_bind, |
| .pre_probe = video_pre_probe, |
| .post_probe = video_post_probe, |
| .pre_remove = video_pre_remove, |
| .per_device_auto_alloc_size = sizeof(struct video_priv), |
| .per_device_platdata_auto_alloc_size = sizeof(struct video_uc_platdata), |
| }; |