blob: 63d0d9d7d3f5586f41b06f288db51e58295c8d29 [file] [log] [blame]
/*
* Copyright (c) 2015 Google, Inc
*
* SPDX-License-Identifier: GPL-2.0+
*/
#include <common.h>
#include <dm.h>
#include <mapmem.h>
#include <stdio_dev.h>
#include <video.h>
#include <video_console.h>
#include <dm/lists.h>
#include <dm/device-internal.h>
#include <dm/uclass-internal.h>
#ifdef CONFIG_SANDBOX
#include <asm/sdl.h>
#endif
/*
* Theory of operation:
*
* Before relocation each device is bound. The driver for each device must
* set the @align and @size values in struct video_uc_platdata. This
* information represents the requires size and alignment of the frame buffer
* for the device. The values can be an over-estimate but cannot be too
* small. The actual values will be suppled (in the same manner) by the bind()
* method after relocation.
*
* This information is then picked up by video_reserve() which works out how
* much memory is needed for all devices. This is allocated between
* gd->video_bottom and gd->video_top.
*
* After relocation the same process occurs. The driver supplies the same
* @size and @align information and this time video_post_bind() checks that
* the drivers does not overflow the allocated memory.
*
* The frame buffer address is actually set (to plat->base) in
* video_post_probe(). This function also clears the frame buffer and
* allocates a suitable text console device. This can then be used to write
* text to the video device.
*/
DECLARE_GLOBAL_DATA_PTR;
static ulong alloc_fb(struct udevice *dev, ulong *addrp)
{
struct video_uc_platdata *plat = dev_get_uclass_platdata(dev);
ulong base, align, size;
align = plat->align ? plat->align : 1 << 20;
base = *addrp - plat->size;
base &= ~(align - 1);
plat->base = base;
size = *addrp - base;
*addrp = base;
return size;
}
int video_reserve(ulong *addrp)
{
struct udevice *dev;
ulong size;
gd->video_top = *addrp;
for (uclass_find_first_device(UCLASS_VIDEO, &dev);
dev;
uclass_find_next_device(&dev)) {
size = alloc_fb(dev, addrp);
debug("%s: Reserving %lx bytes at %lx for video device '%s'\n",
__func__, size, *addrp, dev->name);
}
gd->video_bottom = *addrp;
debug("Video frame buffers from %lx to %lx\n", gd->video_bottom,
gd->video_top);
return 0;
}
static int video_clear(struct udevice *dev)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
if (priv->bpix == VIDEO_BPP32) {
u32 *ppix = priv->fb;
u32 *end = priv->fb + priv->fb_size;
while (ppix < end)
*ppix++ = priv->colour_bg;
} else {
memset(priv->fb, priv->colour_bg, priv->fb_size);
}
return 0;
}
/* Flush video activity to the caches */
void video_sync(struct udevice *vid)
{
/*
* flush_dcache_range() is declared in common.h but it seems that some
* architectures do not actually implement it. Is there a way to find
* out whether it exists? For now, ARM is safe.
*/
#if defined(CONFIG_ARM) && !defined(CONFIG_SYS_DCACHE_OFF)
struct video_priv *priv = dev_get_uclass_priv(vid);
if (priv->flush_dcache) {
flush_dcache_range((ulong)priv->fb,
(ulong)priv->fb + priv->fb_size);
}
#elif defined(CONFIG_VIDEO_SANDBOX_SDL)
struct video_priv *priv = dev_get_uclass_priv(vid);
static ulong last_sync;
if (get_timer(last_sync) > 10) {
sandbox_sdl_sync(priv->fb);
last_sync = get_timer(0);
}
#endif
}
void video_sync_all(void)
{
struct udevice *dev;
for (uclass_find_first_device(UCLASS_VIDEO, &dev);
dev;
uclass_find_next_device(&dev)) {
if (device_active(dev))
video_sync(dev);
}
}
int video_get_xsize(struct udevice *dev)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
return priv->xsize;
}
int video_get_ysize(struct udevice *dev)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
return priv->ysize;
}
/* Set up the colour map */
static int video_pre_probe(struct udevice *dev)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
priv->cmap = calloc(256, sizeof(ushort));
if (!priv->cmap)
return -ENOMEM;
return 0;
}
static int video_pre_remove(struct udevice *dev)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
free(priv->cmap);
return 0;
}
/* Set up the display ready for use */
static int video_post_probe(struct udevice *dev)
{
struct video_uc_platdata *plat = dev_get_uclass_platdata(dev);
struct video_priv *priv = dev_get_uclass_priv(dev);
char name[30], drv[15], *str;
struct udevice *cons;
int ret;
/* Set up the line and display size */
priv->fb = map_sysmem(plat->base, plat->size);
priv->line_length = priv->xsize * VNBYTES(priv->bpix);
priv->fb_size = priv->line_length * priv->ysize;
/* Set up colours - we could in future support other colours */
#ifdef CONFIG_SYS_WHITE_ON_BLACK
priv->colour_fg = 0xffffff;
#else
priv->colour_bg = 0xffffff;
#endif
video_clear(dev);
/*
* Create a text console devices. For now we always do this, although
* it might be useful to support only bitmap drawing on the device
* for boards that don't need to display text.
*/
snprintf(name, sizeof(name), "%s.vidconsole", dev->name);
str = strdup(name);
if (!str)
return -ENOMEM;
snprintf(drv, sizeof(drv), "vidconsole%d", priv->rot);
ret = device_bind_driver(dev, drv, str, &cons);
if (ret) {
debug("%s: Cannot bind console driver\n", __func__);
return ret;
}
ret = device_probe(cons);
if (ret) {
debug("%s: Cannot probe console driver\n", __func__);
return ret;
}
return 0;
};
/* Post-relocation, allocate memory for the frame buffer */
static int video_post_bind(struct udevice *dev)
{
ulong addr = gd->video_top;
ulong size;
/* Before relocation there is nothing to do here */
if ((!gd->flags & GD_FLG_RELOC))
return 0;
size = alloc_fb(dev, &addr);
if (addr < gd->video_bottom) {
/* Device tree node may need the 'u-boot,dm-pre-reloc' tag */
printf("Video device '%s' cannot allocate frame buffer memory -ensure the device is set up before relocation\n",
dev->name);
return -ENOSPC;
}
debug("%s: Claiming %lx bytes at %lx for video device '%s'\n",
__func__, size, addr, dev->name);
gd->video_bottom = addr;
return 0;
}
UCLASS_DRIVER(video) = {
.id = UCLASS_VIDEO,
.name = "video",
.flags = DM_UC_FLAG_SEQ_ALIAS,
.post_bind = video_post_bind,
.pre_probe = video_pre_probe,
.post_probe = video_post_probe,
.pre_remove = video_pre_remove,
.per_device_auto_alloc_size = sizeof(struct video_priv),
.per_device_platdata_auto_alloc_size = sizeof(struct video_uc_platdata),
};