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// SPDX-License-Identifier: GPL-2.0+
/*
* Copyright (c) 2015 Google, Inc
*/
#include <common.h>
#include <console.h>
#include <cpu_func.h>
#include <dm.h>
#include <log.h>
#include <malloc.h>
#include <mapmem.h>
#include <stdio_dev.h>
#include <video.h>
#include <video_console.h>
#include <asm/cache.h>
#include <dm/lists.h>
#include <dm/device-internal.h>
#include <dm/uclass-internal.h>
#ifdef CONFIG_SANDBOX
#include <asm/sdl.h>
#endif
/*
* Theory of operation:
*
* Before relocation each device is bound. The driver for each device must
* set the @align and @size values in struct video_uc_platdata. This
* information represents the requires size and alignment of the frame buffer
* for the device. The values can be an over-estimate but cannot be too
* small. The actual values will be suppled (in the same manner) by the bind()
* method after relocation.
*
* This information is then picked up by video_reserve() which works out how
* much memory is needed for all devices. This is allocated between
* gd->video_bottom and gd->video_top.
*
* After relocation the same process occurs. The driver supplies the same
* @size and @align information and this time video_post_bind() checks that
* the drivers does not overflow the allocated memory.
*
* The frame buffer address is actually set (to plat->base) in
* video_post_probe(). This function also clears the frame buffer and
* allocates a suitable text console device. This can then be used to write
* text to the video device.
*/
DECLARE_GLOBAL_DATA_PTR;
/**
* struct video_uc_priv - Information for the video uclass
*
* @video_ptr: Current allocation position of the video framebuffer pointer.
* While binding devices after relocation, this points to the next
* available address to use for a device's framebuffer. It starts at
* gd->video_top and works downwards, running out of space when it hits
* gd->video_bottom.
*/
struct video_uc_priv {
ulong video_ptr;
};
void video_set_flush_dcache(struct udevice *dev, bool flush)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
priv->flush_dcache = flush;
}
static ulong alloc_fb(struct udevice *dev, ulong *addrp)
{
struct video_uc_platdata *plat = dev_get_uclass_platdata(dev);
ulong base, align, size;
if (!plat->size)
return 0;
align = plat->align ? plat->align : 1 << 20;
base = *addrp - plat->size;
base &= ~(align - 1);
plat->base = base;
size = *addrp - base;
*addrp = base;
return size;
}
int video_reserve(ulong *addrp)
{
struct udevice *dev;
ulong size;
gd->video_top = *addrp;
for (uclass_find_first_device(UCLASS_VIDEO, &dev);
dev;
uclass_find_next_device(&dev)) {
size = alloc_fb(dev, addrp);
debug("%s: Reserving %lx bytes at %lx for video device '%s'\n",
__func__, size, *addrp, dev->name);
}
/* Allocate space for PCI video devices in case there were not bound */
if (*addrp == gd->video_top)
*addrp -= CONFIG_VIDEO_PCI_DEFAULT_FB_SIZE;
gd->video_bottom = *addrp;
gd->fb_base = *addrp;
debug("Video frame buffers from %lx to %lx\n", gd->video_bottom,
gd->video_top);
return 0;
}
int video_clear(struct udevice *dev)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
int ret;
switch (priv->bpix) {
case VIDEO_BPP16:
if (IS_ENABLED(CONFIG_VIDEO_BPP16)) {
u16 *ppix = priv->fb;
u16 *end = priv->fb + priv->fb_size;
while (ppix < end)
*ppix++ = priv->colour_bg;
break;
}
case VIDEO_BPP32:
if (IS_ENABLED(CONFIG_VIDEO_BPP32)) {
u32 *ppix = priv->fb;
u32 *end = priv->fb + priv->fb_size;
while (ppix < end)
*ppix++ = priv->colour_bg;
break;
}
default:
memset(priv->fb, priv->colour_bg, priv->fb_size);
break;
}
ret = video_sync_copy(dev, priv->fb, priv->fb + priv->fb_size);
if (ret)
return ret;
return 0;
}
void video_set_default_colors(struct udevice *dev, bool invert)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
int fore, back;
if (CONFIG_IS_ENABLED(SYS_WHITE_ON_BLACK)) {
/* White is used when switching to bold, use light gray here */
fore = VID_LIGHT_GRAY;
back = VID_BLACK;
} else {
fore = VID_BLACK;
back = VID_WHITE;
}
if (invert) {
int temp;
temp = fore;
fore = back;
back = temp;
}
priv->fg_col_idx = fore;
priv->bg_col_idx = back;
priv->colour_fg = vid_console_color(priv, fore);
priv->colour_bg = vid_console_color(priv, back);
}
/* Flush video activity to the caches */
void video_sync(struct udevice *vid, bool force)
{
/*
* flush_dcache_range() is declared in common.h but it seems that some
* architectures do not actually implement it. Is there a way to find
* out whether it exists? For now, ARM is safe.
*/
#if defined(CONFIG_ARM) && !CONFIG_IS_ENABLED(SYS_DCACHE_OFF)
struct video_priv *priv = dev_get_uclass_priv(vid);
if (priv->flush_dcache) {
flush_dcache_range((ulong)priv->fb,
ALIGN((ulong)priv->fb + priv->fb_size,
CONFIG_SYS_CACHELINE_SIZE));
}
#elif defined(CONFIG_VIDEO_SANDBOX_SDL)
struct video_priv *priv = dev_get_uclass_priv(vid);
static ulong last_sync;
if (force || get_timer(last_sync) > 10) {
sandbox_sdl_sync(priv->fb);
last_sync = get_timer(0);
}
#endif
}
void video_sync_all(void)
{
struct udevice *dev;
for (uclass_find_first_device(UCLASS_VIDEO, &dev);
dev;
uclass_find_next_device(&dev)) {
if (device_active(dev))
video_sync(dev, true);
}
}
int video_get_xsize(struct udevice *dev)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
return priv->xsize;
}
int video_get_ysize(struct udevice *dev)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
return priv->ysize;
}
#ifdef CONFIG_VIDEO_COPY
int video_sync_copy(struct udevice *dev, void *from, void *to)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
if (priv->copy_fb) {
long offset, size;
/* Find the offset of the first byte to copy */
if ((ulong)to > (ulong)from) {
size = to - from;
offset = from - priv->fb;
} else {
size = from - to;
offset = to - priv->fb;
}
/*
* Allow a bit of leeway for valid requests somewhere near the
* frame buffer
*/
if (offset < -priv->fb_size || offset > 2 * priv->fb_size) {
#ifdef DEBUG
char str[80];
snprintf(str, sizeof(str),
"[sync_copy fb=%p, from=%p, to=%p, offset=%lx]",
priv->fb, from, to, offset);
console_puts_select_stderr(true, str);
#endif
return -EFAULT;
}
/*
* Silently crop the memcpy. This allows callers to avoid doing
* this themselves. It is common for the end pointer to go a
* few lines after the end of the frame buffer, since most of
* the update algorithms terminate a line after their last write
*/
if (offset + size > priv->fb_size) {
size = priv->fb_size - offset;
} else if (offset < 0) {
size += offset;
offset = 0;
}
memcpy(priv->copy_fb + offset, priv->fb + offset, size);
}
return 0;
}
#endif
/* Set up the colour map */
static int video_pre_probe(struct udevice *dev)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
priv->cmap = calloc(256, sizeof(ushort));
if (!priv->cmap)
return -ENOMEM;
return 0;
}
static int video_pre_remove(struct udevice *dev)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
free(priv->cmap);
return 0;
}
/* Set up the display ready for use */
static int video_post_probe(struct udevice *dev)
{
struct video_uc_platdata *plat = dev_get_uclass_platdata(dev);
struct video_priv *priv = dev_get_uclass_priv(dev);
char name[30], drv[15], *str;
const char *drv_name = drv;
struct udevice *cons;
int ret;
/* Set up the line and display size */
priv->fb = map_sysmem(plat->base, plat->size);
if (!priv->line_length)
priv->line_length = priv->xsize * VNBYTES(priv->bpix);
priv->fb_size = priv->line_length * priv->ysize;
if (IS_ENABLED(CONFIG_VIDEO_COPY) && plat->copy_base)
priv->copy_fb = map_sysmem(plat->copy_base, plat->size);
/* Set up colors */
video_set_default_colors(dev, false);
if (!CONFIG_IS_ENABLED(NO_FB_CLEAR))
video_clear(dev);
/*
* Create a text console device. For now we always do this, although
* it might be useful to support only bitmap drawing on the device
* for boards that don't need to display text. We create a TrueType
* console if enabled, a rotated console if the video driver requests
* it, otherwise a normal console.
*
* The console can be override by setting vidconsole_drv_name before
* probing this video driver, or in the probe() method.
*
* TrueType does not support rotation at present so fall back to the
* rotated console in that case.
*/
if (!priv->rot && IS_ENABLED(CONFIG_CONSOLE_TRUETYPE)) {
snprintf(name, sizeof(name), "%s.vidconsole_tt", dev->name);
strcpy(drv, "vidconsole_tt");
} else {
snprintf(name, sizeof(name), "%s.vidconsole%d", dev->name,
priv->rot);
snprintf(drv, sizeof(drv), "vidconsole%d", priv->rot);
}
str = strdup(name);
if (!str)
return -ENOMEM;
if (priv->vidconsole_drv_name)
drv_name = priv->vidconsole_drv_name;
ret = device_bind_driver(dev, drv_name, str, &cons);
if (ret) {
debug("%s: Cannot bind console driver\n", __func__);
return ret;
}
ret = device_probe(cons);
if (ret) {
debug("%s: Cannot probe console driver\n", __func__);
return ret;
}
return 0;
};
/* Post-relocation, allocate memory for the frame buffer */
static int video_post_bind(struct udevice *dev)
{
struct video_uc_priv *uc_priv;
ulong addr;
ulong size;
/* Before relocation there is nothing to do here */
if (!(gd->flags & GD_FLG_RELOC))
return 0;
/* Set up the video pointer, if this is the first device */
uc_priv = dev->uclass->priv;
if (!uc_priv->video_ptr)
uc_priv->video_ptr = gd->video_top;
/* Allocate framebuffer space for this device */
addr = uc_priv->video_ptr;
size = alloc_fb(dev, &addr);
if (addr < gd->video_bottom) {
/* Device tree node may need the 'u-boot,dm-pre-reloc' or
* 'u-boot,dm-pre-proper' tag
*/
printf("Video device '%s' cannot allocate frame buffer memory -ensure the device is set up before relocation\n",
dev->name);
return -ENOSPC;
}
debug("%s: Claiming %lx bytes at %lx for video device '%s'\n",
__func__, size, addr, dev->name);
uc_priv->video_ptr = addr;
return 0;
}
UCLASS_DRIVER(video) = {
.id = UCLASS_VIDEO,
.name = "video",
.flags = DM_UC_FLAG_SEQ_ALIAS,
.post_bind = video_post_bind,
.pre_probe = video_pre_probe,
.post_probe = video_post_probe,
.pre_remove = video_pre_remove,
.priv_auto_alloc_size = sizeof(struct video_uc_priv),
.per_device_auto_alloc_size = sizeof(struct video_priv),
.per_device_platdata_auto_alloc_size = sizeof(struct video_uc_platdata),
};