| /* SPDX-License-Identifier: GPL-2.0+ */ |
| /* |
| * Copyright (c) 2011-2012 The Chromium OS Authors. |
| */ |
| |
| #ifndef __SANDBOX_STATE_H |
| #define __SANDBOX_STATE_H |
| |
| #include <config.h> |
| #include <sysreset.h> |
| #include <stdbool.h> |
| #include <linux/list.h> |
| #include <linux/stringify.h> |
| |
| /** |
| * Selects the behavior of the serial terminal. |
| * |
| * If Ctrl-C is processed by U-Boot, then the only way to quit sandbox is with |
| * the 'reset' command, or equivalent. |
| * |
| * If the terminal is cooked, then Ctrl-C will terminate U-Boot, and the |
| * command line will not be quite such a faithful emulation. |
| * |
| * Options are: |
| * |
| * raw-with-sigs - Raw, but allow signals (Ctrl-C will quit) |
| * raw - Terminal is always raw |
| * cooked - Terminal is always cooked |
| */ |
| enum state_terminal_raw { |
| STATE_TERM_RAW_WITH_SIGS, /* Default */ |
| STATE_TERM_RAW, |
| STATE_TERM_COOKED, |
| |
| STATE_TERM_COUNT, |
| }; |
| |
| struct sandbox_spi_info { |
| struct udevice *emul; |
| }; |
| |
| struct sandbox_wdt_info { |
| unsigned long long counter; |
| uint reset_count; |
| bool running; |
| }; |
| |
| /** |
| * struct sandbox_mapmem_entry - maps pointers to/from U-Boot addresses |
| * |
| * When map_to_sysmem() is called with an address outside sandbox's emulated |
| * RAM, a record is created with a tag that can be used to reference that |
| * pointer. When map_sysmem() is called later with that tag, the pointer will |
| * be returned, just as it would for a normal sandbox address. |
| * |
| * @tag: Address tag (a value which U-Boot uses to refer to the address) |
| * @ptr: Associated pointer for that tag |
| */ |
| struct sandbox_mapmem_entry { |
| ulong tag; |
| void *ptr; |
| struct list_head sibling_node; |
| }; |
| |
| /* The complete state of the test system */ |
| struct sandbox_state { |
| const char *cmd; /* Command to execute */ |
| bool interactive; /* Enable cmdline after execute */ |
| bool run_distro_boot; /* Automatically run distro bootcommands */ |
| const char *fdt_fname; /* Filename of FDT binary */ |
| const char *parse_err; /* Error to report from parsing */ |
| int argc; /* Program arguments */ |
| char **argv; /* Command line arguments */ |
| const char *jumped_fname; /* Jumped from previous U_Boot */ |
| uint8_t *ram_buf; /* Emulated RAM buffer */ |
| unsigned int ram_size; /* Size of RAM buffer */ |
| const char *ram_buf_fname; /* Filename to use for RAM buffer */ |
| bool ram_buf_rm; /* Remove RAM buffer file after read */ |
| bool write_ram_buf; /* Write RAM buffer on exit */ |
| const char *state_fname; /* File containing sandbox state */ |
| void *state_fdt; /* Holds saved state for sandbox */ |
| bool read_state; /* Read sandbox state on startup */ |
| bool write_state; /* Write sandbox state on exit */ |
| bool ignore_missing_state_on_read; /* No error if state missing */ |
| bool show_lcd; /* Show LCD on start-up */ |
| enum sysreset_t last_sysreset; /* Last system reset type */ |
| bool sysreset_allowed[SYSRESET_COUNT]; /* Allowed system reset types */ |
| enum state_terminal_raw term_raw; /* Terminal raw/cooked */ |
| bool skip_delays; /* Ignore any time delays (for test) */ |
| bool show_test_output; /* Don't suppress stdout in tests */ |
| int default_log_level; /* Default log level for sandbox */ |
| bool show_of_platdata; /* Show of-platdata in SPL */ |
| bool ram_buf_read; /* true if we read the RAM buffer */ |
| |
| /* Pointer to information for each SPI bus/cs */ |
| struct sandbox_spi_info spi[CONFIG_SANDBOX_SPI_MAX_BUS] |
| [CONFIG_SANDBOX_SPI_MAX_CS]; |
| |
| /* Information about Watchdog */ |
| struct sandbox_wdt_info wdt; |
| |
| ulong next_tag; /* Next address tag to allocate */ |
| struct list_head mapmem_head; /* struct sandbox_mapmem_entry */ |
| bool hwspinlock; /* Hardware Spinlock status */ |
| bool allow_memio; /* Allow readl() etc. to work */ |
| |
| /* |
| * This struct is getting large. |
| * |
| * Consider putting test data in driver-private structs, like |
| * sandbox_pch.c. |
| * |
| * If you add new members, please put them above this comment. |
| */ |
| }; |
| |
| /* Minimum space we guarantee in the state FDT when calling read/write*/ |
| #define SANDBOX_STATE_MIN_SPACE 0x1000 |
| |
| /** |
| * struct sandbox_state_io - methods to saved/restore sandbox state |
| * @name: Name of of the device tree node, also the name of the variable |
| * holding this data so it should be an identifier (use underscore |
| * instead of minus) |
| * @compat: Compatible string for the node containing this state |
| * |
| * @read: Function to read state from FDT |
| * If data is available, then blob and node will provide access to it. If |
| * not (blob == NULL and node == -1) this function should set up an empty |
| * data set for start-of-day. |
| * @param blob: Pointer to device tree blob, or NULL if no data to read |
| * @param node: Node offset to read from |
| * @return 0 if OK, -ve on error |
| * |
| * @write: Function to write state to FDT |
| * The caller will ensure that there is a node ready for the state. The |
| * node may already contain the old state, in which case it should be |
| * overridden. There is guaranteed to be SANDBOX_STATE_MIN_SPACE bytes |
| * of free space, so error checking is not required for fdt_setprop...() |
| * calls which add up to less than this much space. |
| * |
| * For adding larger properties, use state_setprop(). |
| * |
| * @param blob: Device tree blob holding state |
| * @param node: Node to write our state into |
| * |
| * Note that it is possible to save data as large blobs or as individual |
| * hierarchical properties. However, unless you intend to keep state files |
| * around for a long time and be able to run an old state file on a new |
| * sandbox, it might not be worth using individual properties for everything. |
| * This is certainly supported, it is just a matter of the effort you wish |
| * to put into the state read/write feature. |
| */ |
| struct sandbox_state_io { |
| const char *name; |
| const char *compat; |
| int (*write)(void *blob, int node); |
| int (*read)(const void *blob, int node); |
| }; |
| |
| /** |
| * SANDBOX_STATE_IO - Declare sandbox state to read/write |
| * |
| * Sandbox permits saving state from one run and restoring it in another. This |
| * allows the test system to retain state between runs and thus better |
| * emulate a real system. Examples of state that might be useful to save are |
| * the emulated GPIOs pin settings, flash memory contents and TPM private |
| * data. U-Boot memory contents is dealth with separately since it is large |
| * and it is not normally useful to save it (since a normal system does not |
| * preserve DRAM between runs). See the '-m' option for this. |
| * |
| * See struct sandbox_state_io above for member documentation. |
| */ |
| #define SANDBOX_STATE_IO(_name, _compat, _read, _write) \ |
| ll_entry_declare(struct sandbox_state_io, _name, state_io) = { \ |
| .name = __stringify(_name), \ |
| .read = _read, \ |
| .write = _write, \ |
| .compat = _compat, \ |
| } |
| |
| /** |
| * Gets a pointer to the current state. |
| * |
| * @return pointer to state |
| */ |
| struct sandbox_state *state_get_current(void); |
| |
| /** |
| * Read the sandbox state from the supplied device tree file |
| * |
| * This calls all registered state handlers to read in the sandbox state |
| * from a previous test run. |
| * |
| * @param state Sandbox state to update |
| * @param fname Filename of device tree file to read from |
| * @return 0 if OK, -ve on error |
| */ |
| int sandbox_read_state(struct sandbox_state *state, const char *fname); |
| |
| /** |
| * Write the sandbox state to the supplied device tree file |
| * |
| * This calls all registered state handlers to write out the sandbox state |
| * so that it can be preserved for a future test run. |
| * |
| * If the file exists it is overwritten. |
| * |
| * @param state Sandbox state to update |
| * @param fname Filename of device tree file to write to |
| * @return 0 if OK, -ve on error |
| */ |
| int sandbox_write_state(struct sandbox_state *state, const char *fname); |
| |
| /** |
| * Add a property to a sandbox state node |
| * |
| * This is equivalent to fdt_setprop except that it automatically enlarges |
| * the device tree if necessary. That means it is safe to write any amount |
| * of data here. |
| * |
| * This function can only be called from within struct sandbox_state_io's |
| * ->write method, i.e. within state I/O drivers. |
| * |
| * @param node Device tree node to write to |
| * @param prop_name Property to write |
| * @param data Data to write into property |
| * @param size Size of data to write into property |
| */ |
| int state_setprop(int node, const char *prop_name, const void *data, int size); |
| |
| /** |
| * Control skipping of time delays |
| * |
| * Some tests have unnecessay time delays (e.g. USB). Allow these to be |
| * skipped to speed up testing |
| * |
| * @param skip_delays true to skip delays from now on, false to honour delay |
| * requests |
| */ |
| void state_set_skip_delays(bool skip_delays); |
| |
| /** |
| * See if delays should be skipped |
| * |
| * @return true if delays should be skipped, false if they should be honoured |
| */ |
| bool state_get_skip_delays(void); |
| |
| /** |
| * state_reset_for_test() - Reset ready to re-run tests |
| * |
| * This clears out any test state ready for another test run. |
| */ |
| void state_reset_for_test(struct sandbox_state *state); |
| |
| /** |
| * state_show() - Show information about the sandbox state |
| * |
| * @param state Sandbox state to show |
| */ |
| void state_show(struct sandbox_state *state); |
| |
| /** |
| * Initialize the test system state |
| */ |
| int state_init(void); |
| |
| /** |
| * Uninitialize the test system state, writing out state if configured to |
| * do so. |
| * |
| * @return 0 if OK, -ve on error |
| */ |
| int state_uninit(void); |
| |
| #endif |