| /* |
| * charset conversion utils |
| * |
| * Copyright (c) 2017 Rob Clark |
| * |
| * SPDX-License-Identifier: GPL-2.0+ |
| */ |
| |
| #include <common.h> |
| #include <charset.h> |
| #include <malloc.h> |
| |
| /* |
| * utf8/utf16 conversion mostly lifted from grub |
| */ |
| |
| size_t utf16_strlen(const uint16_t *in) |
| { |
| size_t i; |
| for (i = 0; in[i]; i++); |
| return i; |
| } |
| |
| size_t utf16_strnlen(const uint16_t *in, size_t count) |
| { |
| size_t i; |
| for (i = 0; count-- && in[i]; i++); |
| return i; |
| } |
| |
| uint16_t *utf16_strcpy(uint16_t *dest, const uint16_t *src) |
| { |
| uint16_t *tmp = dest; |
| |
| while ((*dest++ = *src++) != '\0') |
| /* nothing */; |
| return tmp; |
| |
| } |
| |
| uint16_t *utf16_strdup(const uint16_t *s) |
| { |
| uint16_t *new; |
| if (!s || !(new = malloc((utf16_strlen(s) + 1) * 2))) |
| return NULL; |
| utf16_strcpy(new, s); |
| return new; |
| } |
| |
| /* Convert UTF-16 to UTF-8. */ |
| uint8_t *utf16_to_utf8(uint8_t *dest, const uint16_t *src, size_t size) |
| { |
| uint32_t code_high = 0; |
| |
| while (size--) { |
| uint32_t code = *src++; |
| |
| if (code_high) { |
| if (code >= 0xDC00 && code <= 0xDFFF) { |
| /* Surrogate pair. */ |
| code = ((code_high - 0xD800) << 10) + (code - 0xDC00) + 0x10000; |
| |
| *dest++ = (code >> 18) | 0xF0; |
| *dest++ = ((code >> 12) & 0x3F) | 0x80; |
| *dest++ = ((code >> 6) & 0x3F) | 0x80; |
| *dest++ = (code & 0x3F) | 0x80; |
| } else { |
| /* Error... */ |
| *dest++ = '?'; |
| /* *src may be valid. Don't eat it. */ |
| src--; |
| } |
| |
| code_high = 0; |
| } else { |
| if (code <= 0x007F) { |
| *dest++ = code; |
| } else if (code <= 0x07FF) { |
| *dest++ = (code >> 6) | 0xC0; |
| *dest++ = (code & 0x3F) | 0x80; |
| } else if (code >= 0xD800 && code <= 0xDBFF) { |
| code_high = code; |
| continue; |
| } else if (code >= 0xDC00 && code <= 0xDFFF) { |
| /* Error... */ |
| *dest++ = '?'; |
| } else if (code < 0x10000) { |
| *dest++ = (code >> 12) | 0xE0; |
| *dest++ = ((code >> 6) & 0x3F) | 0x80; |
| *dest++ = (code & 0x3F) | 0x80; |
| } else { |
| *dest++ = (code >> 18) | 0xF0; |
| *dest++ = ((code >> 12) & 0x3F) | 0x80; |
| *dest++ = ((code >> 6) & 0x3F) | 0x80; |
| *dest++ = (code & 0x3F) | 0x80; |
| } |
| } |
| } |
| |
| return dest; |
| } |