| /* |
| * Copyright (c) 2016, NVIDIA CORPORATION. |
| * |
| * SPDX-License-Identifier: GPL-2.0 |
| */ |
| |
| #ifndef _RESET_H |
| #define _RESET_H |
| |
| #include <linux/errno.h> |
| |
| /** |
| * A reset is a hardware signal indicating that a HW module (or IP block, or |
| * sometimes an entire off-CPU chip) reset all of its internal state to some |
| * known-good initial state. Drivers will often reset HW modules when they |
| * begin execution to ensure that hardware correctly responds to all requests, |
| * or in response to some error condition. Reset signals are often controlled |
| * externally to the HW module being reset, by an entity this API calls a reset |
| * controller. This API provides a standard means for drivers to request that |
| * reset controllers set or clear reset signals. |
| * |
| * A driver that implements UCLASS_RESET is a reset controller or provider. A |
| * controller will often implement multiple separate reset signals, since the |
| * hardware it manages often has this capability. reset-uclass.h describes the |
| * interface which reset controllers must implement. |
| * |
| * Reset consumers/clients are the HW modules affected by reset signals. This |
| * header file describes the API used by drivers for those HW modules. |
| */ |
| |
| struct udevice; |
| |
| /** |
| * struct reset_ctl - A handle to (allowing control of) a single reset signal. |
| * |
| * Clients provide storage for reset control handles. The content of the |
| * structure is managed solely by the reset API and reset drivers. A reset |
| * control struct is initialized by "get"ing the reset control struct. The |
| * reset control struct is passed to all other reset APIs to identify which |
| * reset signal to operate upon. |
| * |
| * @dev: The device which implements the reset signal. |
| * @id: The reset signal ID within the provider. |
| * |
| * Currently, the reset API assumes that a single integer ID is enough to |
| * identify and configure any reset signal for any reset provider. If this |
| * assumption becomes invalid in the future, the struct could be expanded to |
| * either (a) add more fields to allow reset providers to store additional |
| * information, or (b) replace the id field with an opaque pointer, which the |
| * provider would dynamically allocated during its .of_xlate op, and process |
| * during is .request op. This may require the addition of an extra op to clean |
| * up the allocation. |
| */ |
| struct reset_ctl { |
| struct udevice *dev; |
| /* |
| * Written by of_xlate. We assume a single id is enough for now. In the |
| * future, we might add more fields here. |
| */ |
| unsigned long id; |
| }; |
| |
| #ifdef CONFIG_DM_RESET |
| /** |
| * reset_get_by_index - Get/request a reset signal by integer index. |
| * |
| * This looks up and requests a reset signal. The index is relative to the |
| * client device; each device is assumed to have n reset signals associated |
| * with it somehow, and this function finds and requests one of them. The |
| * mapping of client device reset signal indices to provider reset signals may |
| * be via device-tree properties, board-provided mapping tables, or some other |
| * mechanism. |
| * |
| * @dev: The client device. |
| * @index: The index of the reset signal to request, within the client's |
| * list of reset signals. |
| * @reset_ctl A pointer to a reset control struct to initialize. |
| * @return 0 if OK, or a negative error code. |
| */ |
| int reset_get_by_index(struct udevice *dev, int index, |
| struct reset_ctl *reset_ctl); |
| |
| /** |
| * reset_get_by_name - Get/request a reset signal by name. |
| * |
| * This looks up and requests a reset signal. The name is relative to the |
| * client device; each device is assumed to have n reset signals associated |
| * with it somehow, and this function finds and requests one of them. The |
| * mapping of client device reset signal names to provider reset signal may be |
| * via device-tree properties, board-provided mapping tables, or some other |
| * mechanism. |
| * |
| * @dev: The client device. |
| * @name: The name of the reset signal to request, within the client's |
| * list of reset signals. |
| * @reset_ctl: A pointer to a reset control struct to initialize. |
| * @return 0 if OK, or a negative error code. |
| */ |
| int reset_get_by_name(struct udevice *dev, const char *name, |
| struct reset_ctl *reset_ctl); |
| |
| /** |
| * reset_request - Request a reset signal. |
| * |
| * @reset_ctl: A reset control struct. |
| * |
| * @return 0 if OK, or a negative error code. |
| */ |
| int reset_request(struct reset_ctl *reset_ctl); |
| |
| /** |
| * reset_free - Free a previously requested reset signal. |
| * |
| * @reset_ctl: A reset control struct that was previously successfully |
| * requested by reset_get_by_*(). |
| * @return 0 if OK, or a negative error code. |
| */ |
| int reset_free(struct reset_ctl *reset_ctl); |
| |
| /** |
| * reset_assert - Assert a reset signal. |
| * |
| * This function will assert the specified reset signal, thus resetting the |
| * affected HW module(s). Depending on the reset controller hardware, the reset |
| * signal will either stay asserted until reset_deassert() is called, or the |
| * hardware may autonomously clear the reset signal itself. |
| * |
| * @reset_ctl: A reset control struct that was previously successfully |
| * requested by reset_get_by_*(). |
| * @return 0 if OK, or a negative error code. |
| */ |
| int reset_assert(struct reset_ctl *reset_ctl); |
| |
| /** |
| * reset_deassert - Deassert a reset signal. |
| * |
| * This function will deassert the specified reset signal, thus releasing the |
| * affected HW modules() from reset, and allowing them to continue normal |
| * operation. |
| * |
| * @reset_ctl: A reset control struct that was previously successfully |
| * requested by reset_get_by_*(). |
| * @return 0 if OK, or a negative error code. |
| */ |
| int reset_deassert(struct reset_ctl *reset_ctl); |
| |
| /** |
| * reset_release_all - Assert/Free an array of previously requested resets. |
| * |
| * For each reset contained in the reset array, this function will check if |
| * reset has been previously requested and then will assert and free it. |
| * |
| * @reset_ctl: A reset struct array that was previously successfully |
| * requested by reset_get_by_*(). |
| * @count Number of reset contained in the array |
| * @return 0 if OK, or a negative error code. |
| */ |
| int reset_release_all(struct reset_ctl *reset_ctl, int count); |
| #else |
| static inline int reset_get_by_index(struct udevice *dev, int index, |
| struct reset_ctl *reset_ctl) |
| { |
| return -ENOTSUPP; |
| } |
| |
| static inline int reset_get_by_name(struct udevice *dev, const char *name, |
| struct reset_ctl *reset_ctl) |
| { |
| return -ENOTSUPP; |
| } |
| |
| static inline int reset_free(struct reset_ctl *reset_ctl) |
| { |
| return 0; |
| } |
| |
| static inline int reset_assert(struct reset_ctl *reset_ctl) |
| { |
| return 0; |
| } |
| |
| static inline int reset_deassert(struct reset_ctl *reset_ctl) |
| { |
| return 0; |
| } |
| |
| static inline int reset_release_all(struct reset_ctl *reset_ctl, int count) |
| { |
| return 0; |
| } |
| |
| #endif |
| |
| #endif |