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Simon Glass5e2607a2023-01-06 08:52:37 -06001// SPDX-License-Identifier: GPL-2.0+
2/*
3 * Implementation of a scene, a collection of text/image/menu items in an expo
4 *
5 * Copyright 2022 Google LLC
6 * Written by Simon Glass <sjg@chromium.org>
7 */
8
Simon Glassc98cb512023-06-01 10:22:43 -06009#define LOG_CATEGORY LOGC_EXPO
10
Simon Glass5e2607a2023-01-06 08:52:37 -060011#include <common.h>
12#include <dm.h>
13#include <expo.h>
14#include <malloc.h>
15#include <mapmem.h>
16#include <video.h>
17#include <video_console.h>
18#include <linux/input.h>
19#include "scene_internal.h"
20
Simon Glass5e2607a2023-01-06 08:52:37 -060021int scene_new(struct expo *exp, const char *name, uint id, struct scene **scnp)
22{
23 struct scene *scn;
24
25 scn = calloc(1, sizeof(struct scene));
26 if (!scn)
27 return log_msg_ret("expo", -ENOMEM);
28 scn->name = strdup(name);
29 if (!scn->name) {
30 free(scn);
31 return log_msg_ret("name", -ENOMEM);
32 }
33
34 INIT_LIST_HEAD(&scn->obj_head);
35 scn->id = resolve_id(exp, id);
36 scn->expo = exp;
37 list_add_tail(&scn->sibling, &exp->scene_head);
38
39 *scnp = scn;
40
41 return scn->id;
42}
43
44void scene_obj_destroy(struct scene_obj *obj)
45{
46 if (obj->type == SCENEOBJT_MENU)
47 scene_menu_destroy((struct scene_obj_menu *)obj);
48 free(obj->name);
49 free(obj);
50}
51
52void scene_destroy(struct scene *scn)
53{
54 struct scene_obj *obj, *next;
55
56 list_for_each_entry_safe(obj, next, &scn->obj_head, sibling)
57 scene_obj_destroy(obj);
58
59 free(scn->name);
Simon Glass5e2607a2023-01-06 08:52:37 -060060 free(scn);
61}
62
Simon Glassdef898c2023-06-01 10:22:27 -060063int scene_title_set(struct scene *scn, uint id)
Simon Glass5e2607a2023-01-06 08:52:37 -060064{
Simon Glassdef898c2023-06-01 10:22:27 -060065 scn->title_id = id;
Simon Glass5e2607a2023-01-06 08:52:37 -060066
67 return 0;
68}
69
70int scene_obj_count(struct scene *scn)
71{
72 struct scene_obj *obj;
73 int count = 0;
74
75 list_for_each_entry(obj, &scn->obj_head, sibling)
76 count++;
77
78 return count;
79}
80
81void *scene_obj_find(struct scene *scn, uint id, enum scene_obj_t type)
82{
83 struct scene_obj *obj;
84
85 list_for_each_entry(obj, &scn->obj_head, sibling) {
86 if (obj->id == id &&
87 (type == SCENEOBJT_NONE || obj->type == type))
88 return obj;
89 }
90
91 return NULL;
92}
93
94int scene_obj_add(struct scene *scn, const char *name, uint id,
95 enum scene_obj_t type, uint size, struct scene_obj **objp)
96{
97 struct scene_obj *obj;
98
99 obj = calloc(1, size);
100 if (!obj)
101 return log_msg_ret("obj", -ENOMEM);
102 obj->name = strdup(name);
103 if (!obj->name) {
104 free(obj);
105 return log_msg_ret("name", -ENOMEM);
106 }
107
108 obj->id = resolve_id(scn->expo, id);
109 obj->scene = scn;
110 obj->type = type;
111 list_add_tail(&obj->sibling, &scn->obj_head);
112 *objp = obj;
113
114 return obj->id;
115}
116
117int scene_img(struct scene *scn, const char *name, uint id, char *data,
118 struct scene_obj_img **imgp)
119{
120 struct scene_obj_img *img;
121 int ret;
122
123 ret = scene_obj_add(scn, name, id, SCENEOBJT_IMAGE,
124 sizeof(struct scene_obj_img),
125 (struct scene_obj **)&img);
126 if (ret < 0)
127 return log_msg_ret("obj", -ENOMEM);
128
129 img->data = data;
130
131 if (imgp)
132 *imgp = img;
133
134 return img->obj.id;
135}
136
137int scene_txt(struct scene *scn, const char *name, uint id, uint str_id,
138 struct scene_obj_txt **txtp)
139{
140 struct scene_obj_txt *txt;
141 int ret;
142
143 ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT,
144 sizeof(struct scene_obj_txt),
145 (struct scene_obj **)&txt);
146 if (ret < 0)
147 return log_msg_ret("obj", -ENOMEM);
148
149 txt->str_id = str_id;
150
151 if (txtp)
152 *txtp = txt;
153
154 return txt->obj.id;
155}
156
157int scene_txt_str(struct scene *scn, const char *name, uint id, uint str_id,
158 const char *str, struct scene_obj_txt **txtp)
159{
160 struct scene_obj_txt *txt;
161 int ret;
162
163 ret = expo_str(scn->expo, name, str_id, str);
164 if (ret < 0)
165 return log_msg_ret("str", ret);
166 else if (ret != str_id)
167 return log_msg_ret("id", -EEXIST);
168
169 ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT,
170 sizeof(struct scene_obj_txt),
171 (struct scene_obj **)&txt);
172 if (ret < 0)
173 return log_msg_ret("obj", -ENOMEM);
174
175 txt->str_id = str_id;
176
177 if (txtp)
178 *txtp = txt;
179
180 return txt->obj.id;
181}
182
183int scene_txt_set_font(struct scene *scn, uint id, const char *font_name,
184 uint font_size)
185{
186 struct scene_obj_txt *txt;
187
188 txt = scene_obj_find(scn, id, SCENEOBJT_TEXT);
189 if (!txt)
190 return log_msg_ret("find", -ENOENT);
191 txt->font_name = font_name;
192 txt->font_size = font_size;
193
194 return 0;
195}
196
197int scene_obj_set_pos(struct scene *scn, uint id, int x, int y)
198{
199 struct scene_obj *obj;
200
201 obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
202 if (!obj)
203 return log_msg_ret("find", -ENOENT);
Simon Glassae45d6c2023-06-01 10:22:49 -0600204 obj->dim.x = x;
205 obj->dim.y = y;
Simon Glass5e2607a2023-01-06 08:52:37 -0600206
207 return 0;
208}
209
210int scene_obj_set_hide(struct scene *scn, uint id, bool hide)
211{
Simon Glassce72c9e2023-06-01 10:22:50 -0600212 int ret;
213
214 ret = scene_obj_flag_clrset(scn, id, SCENEOF_HIDE,
215 hide ? SCENEOF_HIDE : 0);
216 if (ret)
217 return log_msg_ret("flg", ret);
218
219 return 0;
220}
221
222int scene_obj_flag_clrset(struct scene *scn, uint id, uint clr, uint set)
223{
Simon Glass5e2607a2023-01-06 08:52:37 -0600224 struct scene_obj *obj;
225
226 obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
227 if (!obj)
228 return log_msg_ret("find", -ENOENT);
Simon Glassce72c9e2023-06-01 10:22:50 -0600229 obj->flags &= ~clr;
230 obj->flags |= set;
Simon Glass5e2607a2023-01-06 08:52:37 -0600231
232 return 0;
233}
234
235int scene_obj_get_hw(struct scene *scn, uint id, int *widthp)
236{
237 struct scene_obj *obj;
238
239 obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
240 if (!obj)
241 return log_msg_ret("find", -ENOENT);
242
243 switch (obj->type) {
244 case SCENEOBJT_NONE:
245 case SCENEOBJT_MENU:
246 break;
247 case SCENEOBJT_IMAGE: {
248 struct scene_obj_img *img = (struct scene_obj_img *)obj;
249 ulong width, height;
250 uint bpix;
251
252 video_bmp_get_info(img->data, &width, &height, &bpix);
253 if (widthp)
254 *widthp = width;
255 return height;
256 }
257 case SCENEOBJT_TEXT: {
258 struct scene_obj_txt *txt = (struct scene_obj_txt *)obj;
259 struct expo *exp = scn->expo;
Simon Glass50f02032023-06-01 10:22:51 -0600260 struct vidconsole_bbox bbox;
261 const char *str;
262 int len, ret;
Simon Glass5e2607a2023-01-06 08:52:37 -0600263
Simon Glass50f02032023-06-01 10:22:51 -0600264 str = expo_get_str(exp, txt->str_id);
265 if (!str)
266 return log_msg_ret("str", -ENOENT);
267 len = strlen(str);
268
269 /* if there is no console, make it up */
270 if (!exp->cons) {
271 if (widthp)
272 *widthp = 8 * len;
273 return 16;
274 }
275
276 ret = vidconsole_measure(scn->expo->cons, txt->font_name,
277 txt->font_size, str, &bbox);
278 if (ret)
279 return log_msg_ret("mea", ret);
Simon Glass5e2607a2023-01-06 08:52:37 -0600280 if (widthp)
Simon Glass50f02032023-06-01 10:22:51 -0600281 *widthp = bbox.x1;
Simon Glass5e2607a2023-01-06 08:52:37 -0600282
Simon Glass50f02032023-06-01 10:22:51 -0600283 return bbox.y1;
Simon Glass5e2607a2023-01-06 08:52:37 -0600284 }
285 }
286
287 return 0;
288}
289
290/**
291 * scene_obj_render() - Render an object
292 *
293 */
294static int scene_obj_render(struct scene_obj *obj, bool text_mode)
295{
296 struct scene *scn = obj->scene;
297 struct expo *exp = scn->expo;
Simon Glass42b18492023-06-01 10:22:34 -0600298 struct udevice *dev = exp->display;
299 struct udevice *cons = text_mode ? NULL : exp->cons;
Simon Glass5e2607a2023-01-06 08:52:37 -0600300 int x, y, ret;
301
Simon Glassae45d6c2023-06-01 10:22:49 -0600302 x = obj->dim.x;
303 y = obj->dim.y;
Simon Glass5e2607a2023-01-06 08:52:37 -0600304
305 switch (obj->type) {
306 case SCENEOBJT_NONE:
307 break;
308 case SCENEOBJT_IMAGE: {
309 struct scene_obj_img *img = (struct scene_obj_img *)obj;
310
311 if (!cons)
312 return -ENOTSUPP;
313 ret = video_bmp_display(dev, map_to_sysmem(img->data), x, y,
314 true);
315 if (ret < 0)
316 return log_msg_ret("img", ret);
317 break;
318 }
319 case SCENEOBJT_TEXT: {
320 struct scene_obj_txt *txt = (struct scene_obj_txt *)obj;
321 const char *str;
322
323 if (!cons)
324 return -ENOTSUPP;
325
326 if (txt->font_name || txt->font_size) {
327 ret = vidconsole_select_font(cons,
328 txt->font_name,
329 txt->font_size);
330 } else {
331 ret = vidconsole_select_font(cons, NULL, 0);
332 }
333 if (ret && ret != -ENOSYS)
334 return log_msg_ret("font", ret);
335 vidconsole_set_cursor_pos(cons, x, y);
336 str = expo_get_str(exp, txt->str_id);
337 if (str)
338 vidconsole_put_string(cons, str);
339 break;
340 }
341 case SCENEOBJT_MENU: {
342 struct scene_obj_menu *menu = (struct scene_obj_menu *)obj;
343 /*
344 * With a vidconsole, the text and item pointer are rendered as
345 * normal objects so we don't need to do anything here. The menu
346 * simply controls where they are positioned.
347 */
348 if (cons)
349 return -ENOTSUPP;
350
351 ret = scene_menu_display(menu);
352 if (ret < 0)
353 return log_msg_ret("img", ret);
354
355 break;
356 }
357 }
358
359 return 0;
360}
361
362int scene_arrange(struct scene *scn)
363{
364 struct scene_obj *obj;
365 int ret;
366
367 list_for_each_entry(obj, &scn->obj_head, sibling) {
368 if (obj->type == SCENEOBJT_MENU) {
369 struct scene_obj_menu *menu;
370
371 menu = (struct scene_obj_menu *)obj,
372 ret = scene_menu_arrange(scn, menu);
373 if (ret)
374 return log_msg_ret("arr", ret);
375 }
376 }
377
378 return 0;
379}
380
381int scene_render(struct scene *scn)
382{
383 struct expo *exp = scn->expo;
384 struct scene_obj *obj;
385 int ret;
386
387 list_for_each_entry(obj, &scn->obj_head, sibling) {
Simon Glassce72c9e2023-06-01 10:22:50 -0600388 if (!(obj->flags & SCENEOF_HIDE)) {
Simon Glass5e2607a2023-01-06 08:52:37 -0600389 ret = scene_obj_render(obj, exp->text_mode);
390 if (ret && ret != -ENOTSUPP)
391 return log_msg_ret("ren", ret);
392 }
393 }
394
395 return 0;
396}
397
398int scene_send_key(struct scene *scn, int key, struct expo_action *event)
399{
400 struct scene_obj *obj;
401 int ret;
402
403 list_for_each_entry(obj, &scn->obj_head, sibling) {
404 if (obj->type == SCENEOBJT_MENU) {
405 struct scene_obj_menu *menu;
406
407 menu = (struct scene_obj_menu *)obj,
408 ret = scene_menu_send_key(scn, menu, key, event);
409 if (ret)
410 return log_msg_ret("key", ret);
Simon Glass5e2607a2023-01-06 08:52:37 -0600411 break;
412 }
413 }
414
415 return 0;
416}